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Thread: [360] Permission to Pass by neokinesis | Forums

  1. #21
    After going through the map, I could really feel that "This deserves to be on the Approved Ranked List!" feeling that I got with Oil Arsenic!

    If this doesn't get on the Approved Rank List eventually, I will be in complete despair! This map, and Oil Arsenic, even Floodgate Projects, are worthy of Ranked Approval.

    These maps would actually add such a beautiful, and creative new aspect to the Ranked Matches. It would make me want to play Ranked Matches more often!


    I mean, sure Renavista was quite cool, but it's hardly perfect! They were all like that. The one with the Tall Trees... they were all great maps, and great ideas. And yeah, the spawning does work pretty well, along with the gameplay.


    But in Renavista (I think), there's this horribly created tiny mound of dirt from the terrain, and it's just so sharp and pointed. It needed some Smooth brush over it. And there were plenty of other cases like that.

    Your maps are near enough perfect! If you could spot a mistake, I'd wanna see it!!

    And the gameplay is all great too.


    I hope that Ubisoft honestly pull their fingers out, and they decide to actually check the fine maps that we've had flying around recently. I'm sure they wont find any reason to not add yours to the list.
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  2. #22
    Far Cry 3 Elite Member neokinesis's Avatar
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    Originally posted by Skorpius47:
    This is why you're ****ing badass. You're growing as a map maker, shifting your gears and trying new things to reach an alternative goal. You are the man, Neo, and your input in my own projects means a lot to me. Hopefully, we'll have some corresponding free time so we can game on your map soon.
    Your opinion has also always mattered to me because of your vast knowledge of play theory (amoung other things) and your proven ability to produce quality maps. So, it means even more to hear you think I am *stars*. You have been consistently able to communicate to me your thoughts on my maps in a way that has helped me improve them. Thank you for that.

    Although I am very ill right now, I have the first three day weekend off I have had in years. My first plan is to throw some ideas out in the editor and would love for you to take a look. I mentioned one to you already, have that Temporal Cluster map I need to eventually get around too, and another idea that I haven’t shared yet.

    My second plan is to play some great maps!

    Originally posted by ell635:
    If this doesn't get on the Approved Rank List eventually, I will be in complete despair! This map, and Oil Arsenic, even Floodgate Projects, are worthy of Ranked Approval.
    I would be honored if that happened. The feedback I get while playing is often positive but you never really know how the Ranked Community feels. If anyone likes my maps, all I can ask for is that they continue playing on them and talking about them. Somehow I have come to believe that with enough exposure, anything is possible. The charisma of a map shouldn’t be a liability but could blind sight observers of its other important qualities. If UBI is still out there, I hope that they can look at all 6 of those qualities I hold dear when critiquing or awarding my maps.

    I may be trying to get a match together which I often starts with a number of my maps and then later open up to other makers. You should get some gaming in before you go back to school. Congrats by the way. I am finding that education really is the skeleton key to unlocking success.

    Originally posted by ell635:
    Your maps are near enough perfect! If you could spot a mistake, I'd wanna see it!!
    Thank you kindly. I don’t believe any map is perfect but it is nice to hear that you feel like you couldn’t ask for much more. This map actually does have a couple ‘mistakes’ one that Fauch mentioned and a couple others that I have struggled to work around. Fortunately they are not major by any means nor do they affect game play.

    It is nice to see you appearing on the forums again. Definitely, do not be a stranger.
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  3. #23
    So I guess this means that i can delete the pre-beta version of this map off of my HDD then huh?
    I will DL it as soon as I find my disc.


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  4. #24
    Far Cry 3 Elite Member neokinesis's Avatar
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    Originally posted by zeeEVIL1:
    So I guess this means that i can delete the pre-beta version of this map off of my HDD then huh?
    It certainly does.

    Download and enjoy.
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  5. #25
    Yeah, I've had a short time away from the Forums, and Far Cry 2 in general.

    I needed a break. Sometimes I have an outburst of hatred for Far Cry 2, and these days I just put the game down for a while, and wait for its appeal to return to me.


    The appeal has come creeping back, and I'm looking for some Ranked and Player Match action, and I'm feeling like trying to make a map I can be proud of.


    At the moment, I'm appreciating your new map, as it's been a while since you've created a map. And I haven't heard much from INF3C71ON really - whether it be Map production, or Messaging.
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  6. #26
    Far Cry 3 Elite Member neokinesis's Avatar
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    Originally posted by ell635:
    At the moment, I'm appreciating your new map, as it's been a while since you've created a map. And I haven't heard much from INF3C71ON really - whether it be Map production, or Messaging.
    I can't speak for inf3c71on but I do know he is still around. I have seen a number of maps he hopes to eventually release. We are also still talking collaborative maps.

    As for me, time in the editor has been mostly looking at others' maps lately. A lot of people have asked for my opinion and I have tried to make a genuine attempt in giving those individuals some honest and helpful feedback that will hopefully produce some more excellent maps.

    This is important to me because with my new heavy work schedule I am unable to dedicate all the hours to my own maps. I figure, if i don't have the time to release them in 2 week intervals like i was before, maybe i can guide others that are trying to do the same.

    Permission to Pass, had been an idea that i was toying with since i broke the seal on my FarCry2 packaging in March. I have mentioned a couple of times before that there are a number of technically challenging things going on in the map and i needed the practice from maps like [360] O i l A r s e n i c, [360] REVOLVER R3VOLU71ON, and [PS3 & 360] Serpent Alley to feel comfortable enough to get it right.

    I am glad you like the my maps and if you would like for me to take a look at something you are working on. I could certainly make time.
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  7. #27
    Originally posted by neokinesis:
    I am glad you like the my maps and if you would like for me to take a look at something you are working on. I could certainly make time.
    That perfectly leads on to my Private Message I sent you. I'm not sure if you've read it yet.

    Please check it out, and let me know what you think, and if you want in.
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  8. #28
    Well, the first time i saw this map from the snapshot i thought to myself this one reminds me of the tomb raider games. Theres some very sneaky spots to be found if you look close enough. I kind of get the feel that i'm actually playing tomb raider when i sly through the disguised parts. A very interesting one is this and should be interesting and fun! to play on the upcoming tournament this saturday.


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  9. #29
    Far Cry 3 Elite Member neokinesis's Avatar
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    A very interesting one is this and should be interesting and fun! to play on the upcoming tournament this saturday.
    I think something got lost in translation here but if I am understanding you correctly. You are saying that this map may be used in a tournament this saturday? If so, that is awesome!
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  10. #30
    from what I know, clans usually don't want to play serious matches on user created maps.

    I've been wondering if it's because they doubt about the quality of amateur mappers, or if they fear they'll be **** on a map they don't know and haven't practised for hundreds of hours?
    my far cry 2 and timesplitters map : http://www.youtube.com/user/LeFaucheur
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