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Thread: Advanced mod help | Forums

  1. #1
    Hey,

    I was just wondering about a few things that I was kind of stuck on with the SDK:

    1. Modding sound (specifically adding it to the game). I know it has to do with adding it to the "cues" of the Everything.uax (don't know exact extension) package, but every time I try to mod this, it won't let me save, saying that it is "in use" or that the file "might be read-only" (which I have varified as not being the case). Is there any way I can get around this?

    2. Animation.
    I can't figure out how to do it, it's that simple. If somebody could point me in the right direction so that I could possibly create animation, then that would be appreciated.

    3. Weapon characteristicts;
    I read somewhere that you should just edit the characteristics of weapons (like ammo and mag capacity) with notepad directly in the gbxInventory->Classes folder. This also said that you had to run the program "uccdepend" in the "System" folder in order for the game to recognize the changes. Doing this, however, screws up the game, and the computer will no longer be able to recognize the file (specifically, it won't be able to "find" it, even though it is still there). If there was a way to mod the weapons without messing up the game, then any info on it would be greatly appreciated.

    Thanks!
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  2. #2
    Hey,

    I was just wondering about a few things that I was kind of stuck on with the SDK:

    1. Modding sound (specifically adding it to the game). I know it has to do with adding it to the "cues" of the Everything.uax (don't know exact extension) package, but every time I try to mod this, it won't let me save, saying that it is "in use" or that the file "might be read-only" (which I have varified as not being the case). Is there any way I can get around this?

    2. Animation.
    I can't figure out how to do it, it's that simple. If somebody could point me in the right direction so that I could possibly create animation, then that would be appreciated.

    3. Weapon characteristicts;
    I read somewhere that you should just edit the characteristics of weapons (like ammo and mag capacity) with notepad directly in the gbxInventory->Classes folder. This also said that you had to run the program "uccdepend" in the "System" folder in order for the game to recognize the changes. Doing this, however, screws up the game, and the computer will no longer be able to recognize the file (specifically, it won't be able to "find" it, even though it is still there). If there was a way to mod the weapons without messing up the game, then any info on it would be greatly appreciated.

    Thanks!
    Reply With Quote Reply With Quote

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