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Thread: Multiplayer? | Forums

  1. #21
    I glad more players understand that not having simultaneous turns could be a game breaker. I have enjoyed HoMM over the ages and this is the one aspect that has prevented me from continuing to enjoy the series.

    In HoMM5, like many others, I had to resort to making maps so that simultaneous turns can last as long as possible.

    I believe with all the changes to the "basic" aspect of HoMM that Ubisoft is doing, true simultaneous turns should be one of them. I sincerely hope they add this feature into the game, otherwise this game will be another shelver.

  2. #22
    1. I all for simultaneous turns. I know with it can be done better than HoMMV but atleast in HoMMV it show good promise. I just want to see it implemented for the whole game based on teams and not just until you reach another player's territory.

    2. Diplomacy. This has been missing from all heroes games and yet it would be such an excellent feature for the series! Think of civilizations games or even Sins of a Solar Empire. In Sins, you could offer missions to other players for reward and better relationship status and you could set up bounty on another player. It would be awesome in an FFA game where players could setup bounties for other heroes or player's castles at their local seer's hut hahaha. I know Clash of Heroes had this too!

    This part of the game has been so underdeveloped and yet the rest of the game seems to be built for it in so many indirect ways!

    Such a good dream

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