Anyone have a method that they use to keep the bloody gunsite still long enough to hit something.
I have used precession and have my curves as low as reasonable but the damn thing still floats around
~S~ RaVe
Anyone have a method that they use to keep the bloody gunsite still long enough to hit something.
I have used precession and have my curves as low as reasonable but the damn thing still floats around
~S~ RaVe
Had same problem here - my solution
(MS FFB2 stick).
I reprogrammed button 3 to do following:
centers TIR, then toggles TIR on/off
When dogfighting, I hit 3 before opening fire and then hit it again to unlock the view.
Works well
-S- Odranoel1
Make a big deadzone in the middle. That will make a huge difference. Adjust smoothing to your liking.
I have emailed you my TrackIR4 profile, Raven.
Contact me if you want to discuss tweaking.
see guide to setting up tir4 here
http://www.airwarfare.com/guides/tir_setup.htm
good luck
Thanks guys Hi HamI did follow that airwarfair article to the tee before my post and my profile is identical to that shown.
but I still have the trouble.
I will try your profile Han thanks
~S~ RaVe
it almost sounds like its not working correctly. i hate deadzone and made all my axis with 30 smoothing. either way, if your head is still it shouldn't jump or move.
i programmed a button to recenter, but the view is always stable. when i try to picture the "floating around" i think something is wrong. make sure nothing behind you is reflecting light and throwing off tir4.
__________________________________________________ ____________________________
learning curve: about 2 hours