Results 1 to 10 of 10

Thread: MS SIDEWINDER FORCE FEEDBACK 2 - post ALL info you know here! | Forums

  1. #1
    XyZspineZyX
    Guest
    It's driving me nuts trying to find info about this, there are threads everywhere with 3 posts in them, but no real word on it.

    Please post anything you know... and a word from a mod/dev would be most welcome.

    thanks.

    Reply With Quote Reply With Quote

  2. #2
    XyZspineZyX
    Guest
    It's driving me nuts trying to find info about this, there are threads everywhere with 3 posts in them, but no real word on it.

    Please post anything you know... and a word from a mod/dev would be most welcome.

    thanks.

    Reply With Quote Reply With Quote

  3. #3
    XyZspineZyX
    Guest
    the info is simple

    the return to center tension is not included, they had it fixed but forgot it for the final verion, im am pretty sure they will release a patch

    <center>

    Click My Sig
    Reply With Quote Reply With Quote

  4. #4
    XyZspineZyX
    Guest
    Who said that? Would you mind showing me where you got that information?

    they forgot? hmmmm.............

    Reply With Quote Reply With Quote

  5. #5
    XyZspineZyX
    Guest
    be aware that if you have more then one joystick, gamepad.... the axis of the other devices is assigned automatically. I found this problem after having my throttle jump from 100% or 0% to 50% all the time.
    Reply With Quote Reply With Quote

  6. #6
    XyZspineZyX
    Guest
    I have an MS SW FF2 and my only problem is a delay in the btn responses. I have to keep them pressed for them to work correctly (on SFP1, F4, F-15 and F-18 they react very fast).
    :-(
    Reply With Quote Reply With Quote

  7. #7
    XyZspineZyX
    Guest
    there are some games that do not use the return-to-center-tension of my force feedback 2. when playing those games, i use the 'toca edit' thingy i found at http://toca.game-editing.net/ . kool tool.



    ______________________

    a p e x industries
    www.apexindustries.de
    ______________________


    amd 2500+
    512 ddr
    9800xt 256
    msi k7n2 delta-l nforce2
    Reply With Quote Reply With Quote

  8. #8
    XyZspineZyX
    Guest
    i should have included the name of that wondrous tool: 'RTC v1.4 pre-beta2', the direct link: http://toca.game-editing.net/dl?f=rtc.zip .



    ______________________

    a p e x industries
    www.apexindustries.de
    ______________________


    amd 2500+
    512 ddr
    9800xt 256
    msi k7n2 delta-l nforce2
    Reply With Quote Reply With Quote

  9. #9
    XyZspineZyX
    Guest
    This works eh? I'll have to try it and fire up the demo.

    P4 @ 2.60w/533MHz fsb
    XP Home Edition
    512 MB DC @ 333 MKz
    128MB GeForce FX5200
    MSFF2 Joystick
    Rubberbands for tension
    Reply With Quote Reply With Quote

  10. #10
    XyZspineZyX
    Guest
    That's a good one !!!! Thanks Apex !!!

    Ok , follow this :

    Download the file mentionned by Apex earlyer.

    Use the "rtc1.3beta.exe" file contained in the zip

    - run it
    - Press F5 to activate FFB emulation
    - Press F10 to activate Return to center
    - Press F5 again to reactivate emulation
    - Press F8 to disable engine vibration

    - Run Lock-on (your joy will become soft again, don't worry)

    - Start a flight, and hit F5 again, and Voilà !!

    We should remap the F5 in game to avoid changing wiew but it works great.
    Will be fine till the patch...


    PS: this prog will turn stall effect off but you have a return to center effect at least.
    I feel much better now [img]/i/smilies/16x16_smiley-wink.gif[/img]



    Message Edited on 11/26/03â 06:25PM by Athlonic

    Message Edited on 11/26/0306:30PM by Athlonic
    Reply With Quote Reply With Quote

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •