Finally did itI had to reverse to avoid the sinking.. lol just kidding I took this screen shot in the Sub Challenge mission in Battle Stations Midway, yes its Arcade like, but pretty fun.
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Finally did itI had to reverse to avoid the sinking.. lol just kidding I took this screen shot in the Sub Challenge mission in Battle Stations Midway, yes its Arcade like, but pretty fun.
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Sad, this is just sad...![]()
-U.S.S. Harder- "Hit'em Harder"
Member of the SH3 100k club.
That screenshot does make you appreciate SH3 though, warts and all.![]()
Honestly I want SH4, I want a real game. the Eidos game is just a kids game, thats all, but whats SAD is the NARWHAL is not in SH4, but its apparently in the EIDOS arcade game and the Type B Japanese sub. Also the sad thing is there is a mission where you work with AI subs, hence whats missing from SH4 still. even its just a shooter game.
I agree: ....Attention to historical detail and high quality modeling are where UBI has the opportunity to set themselves apart from other games.
I'ts a shame that they seem content to let the aftermarket modders do their "heavy work". I would think that as a company, UBI would be horribly embarrassed by supermods like GWX: ....After all, THEY'RE the ones with the paid staff, and here are a bunch of people working for free to fix the product!
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its been said many times that game manufacturers who produce simulations always get NO slack from their audience b/c they just can't do enough to make their sim "real enough". so in response to "gamers having to do the heavy work", thats b/c the ppl playing the sims have such high standards that will never be lived up to. each silent hunter game has been an improvement on the previous. but there will always be ppl wanting more more more. i'm sure when sh4 comes out, ppl on here will be saying "man, it would have been better if it had this or that, they just left stuff out, its not real enough" and that will continue with every single simulation anyone ever creates. period. so enjoy what they sell ya, enjoy the mods ppl make, and let it go!![]()
There's a big difference between "picking nits" on points of technical accuracy, and major distortions of history inspired by deadlines imposed by the marketing department.......its been said many times that game manufacturers who produce simulations always get NO slack from their audience b/c they just can't do enough to make their sim "real enough".
The omission of the Narwhal Class boats is not only a distortion of history, but an indication that the "planned gameplay" is just the "Atlantic Tonnage War" transplanted into the Pacific: Nothing could be further from the truth. U.S. submarine operations in the Pacific were far more varied and complex than a simple "Tonnage War".
The real question here is: "Do you want a good simulation, ....or just a glossy, high resolution "shoot-˜em-up"???
(......And BTW, as an citizen of the U.S., I find it just a tiny bit offensive to have our history modified to fit a game company's production schedule.)
Finally, you said; "....so enjoy what they sell ya,...":
........But I'm curious, ...do you follow the same philosophy when you buy a car????
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I believe Ubi could make more money and maintain a stronger customer base selling an expansion pack of SH3 that fixes the major bugs, adds more sub types, adds AI subs...etc then they could forgeting about us and releasing SH4. Just my two cents.
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