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Thread: 60 episodes! | Forums

  1. #1
    "The game is made up of 60 'episodes' lasting roughly 15 minutes each." Someone posted this information on gamefaqs. He claims that he got the info from Xbox360world magazine. http://boards.gamefaqs.com/gfaqs/gen...topic=35605722
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  2. #2
    Uh yeah, we know. 60 episodes come out to 15 missions. 4 episodes(segments) for each mission.

    15 X 4 = 60

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  3. #3
    Eh? He said "minutes" not "missions".
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  4. #4
    Originally posted by ltred2006:
    Eh? He said "minutes" not "missions".
    there are a total of 15 MISSIONS 8 of which are the fugitive experience
    When in doubt - Empty the magazine!


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  5. #5
    Hahah, I was thinking one mission would last 15 minutes. I'm glad this isn't the case. Good. 15 missions and only 8 of them fugitive = very good.
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  6. #6
    Sounds sweet. Cant wait. XD


    "Be Nice to geeks, in the future you will be the one
    working for them"

    "Killing thousands to save millions... nobody should make the
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  7. #7
    Originally posted by Chinese_Bookey:
    Hahah, I was thinking one mission would last 15 minutes. I'm glad this isn't the case. Good. 15 missions and only 8 of them fugitive = very good.
    _______________

    <<Game marketing is ought to be bigger than the game itself>>
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  8. #8
    Originally posted by MKCC14:
    Uh yeah, we know. 60 episodes come out to 15 missions. 4 episodes(segments) for each mission.

    15 X 4 = 60

    Oh yeah... Ahem... Well, this is akward. I never thought of it that way.
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  9. #9
    I really hope this means everyone can stop crying now. Now the whiners get the light and shadow missions that they wanted. This is an end to the whining from both sides of the equation.
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  10. #10
    Originally posted by SILLENTASSAULT:
    <BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by ltred2006:
    Eh? He said "minutes" not "missions".
    there are a total of 15 MISSIONS 8 of which are the fugitive experience </div></BLOCKQUOTE>

    The smilie represented sarcasm, I just didn't pull it off right.

    But at least we get almost half non-fugitive missions!
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