I got no ideas so please post
I got no ideas so please post
Yeah I really liked the Stealth achievement system that they have in Chaos Theory. When at the end of the mission they based your stealth score on objectives completed, alarms triggered, bodies found etc. Personally I didnt like the DA version of it because it was to strict.
If there was any one thing I didnt like about the Chaos Theory system, it was the simple fact that Secondary and Bonus objectives were not written in the OPSAT. I would be halfway through a mission and think to myself "ahh **** I forgot to tap one of the phones or upload the rest of the emails". Just having those objectives listed is a good way to jog the memory and not miss some of the gameplay.
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Zherkezhi..... is that some kind of dried meat?
I'm not much on achievements, since I only have a background in PC games. DA's "achievements" didn't really do a thing for me. Different skins? What was the point? Meh.
1. no kills
2. no alarms
3. no detection
4. no ko's and
5. bonus objectives
6. no bullet fired
7. no gadget used
...etc...
I don't really care right now cuz I'm a 360-less guy
EDIT: 8. co-op (SCCT style) challenges
Handcuff 25 gaurds to railings.
flip up hoodie 50 times
Break 100 items
Snap 10 gaurds necks in 10 minutes
Block 15 entrances
rob 20 items
go through a mission by eliminating all gaurds
use vision cam to make your own character
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- Confuse 20 guards by hiding in a crowd of 3 persons.
- Pull 2 guns in a crowd of 75 persons without anyone reacting.
- Throw 1 printer and hit 3 targets 50 meters away.
- Complain over gameplay on this forum and get flamed by 25 other people telling you you're an idiot that don't belong here in less than 1 hour.
Since this is not player-controlled, but automatic, that would be a very easy "achievement".Originally posted by slit1neck2speed:
flip up hoodie 50 times
The dont buy this game acheivment. An acheivment where if you never play it you get acheivement points![]()
[COLOR:RED]On a mission to.......wait where the hell is everyone?[/COLOR]