i really hope the development team read this..
i've played every tenchu game and enjoyed them very much.
feedback on the new one:
environments were lovely looking - the rain was really nice. the previous game had even better environments with snow areas and whatnot.. so this one wasn't much of an improvement.
the main problem i had with this one was the lack of freedom. where was the grappling hook? i loved jumping up on the rooftops and running / jumping around whole village areas - dropping down to kill people. the hugely restrictive layout of this game was disappointing and quite frustrating.
the new swordfighting style was quite fun i thought..
the hiding in shadows and ninja special kills were superb.. felt really fluid and the looked awesome ( great job here! )
movement and control was great except - as i mentioned before - the whole feeling was extremely linear and .. static .. because i couldnt get up walls and onto rooftops etc.
second most important problem with this version was the enemy placement. one of the main things about tenchu in the past was that the guards were placed in 'random' locations. this made it more of a challenge as it wasn't just a case of 'learn where the guards are' .. even if you learned where they were in all 3 or 4 'random' configurations.. you couldn't just run along and know what was round the next corner right off the bat. u HAD to be stealthy.
storyline was pretty weak.
this wasn't not my favourite game in the series - but the idea of Tencu is the best!
hope they come out with a new one soon. i love tenchu and it's the best game i own besides grand theft.
i'd be happy to take part in some kind of feedback / testing for the next one to make sure it's done right!