BwhahahahaHAHAHAHAHAHA!!!Originally posted by shobhit7777777:
@Sarge Brent
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">How is this not aggro stealth?
You're kidding right? you're takin the ****....right?? </div></BLOCKQUOTE>
Of course it was a joke.. That video is hilarious..
@sameer_monier
I find it funny you think I'm disagreeing with shobhit, saying SCC is not aggro stealth.. I'd be pretty stupid to say it's not.. I'm saying that in the past, where Splinter Cell had always been about silent sneaking - NOT aggro stealth - Hitman could be played aggro.. It was almost impossible to play SC like that..
I just don't think it's overly fair to SE to say they copied SCC.. They've always had an aggro-social-stealth formula.. If you've played the past Hitman games, you'd know that..
Judging by the gameplay of Absolution, they have detection arcs, cover system, and some CQC.. Right? Well - SCC was NOT the first game to have detection arcs or cover to cover.. And before SCC, Hitman has had forms of CQC moves, by using tools.. I remember caving in a guys skull with a baleen hammer oncee.. It strikes me the same as smashing an old skull into the back of a guys head..
I dunno - I personally just don't see how it's fair to SE to accuse them of taking what made SCC a great game and calling it their own..




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