Well being an avid Mass Effect fan myself I've already checked out every new video for ME3. And as I was mentioning before, stealth in the traditional scene of the word is nada there, you can simply attack without the enemy seeing you 1st. It's just some depth and choice to the otherwise GOW esque gameplay. LoL, I don't play Mass Effect for stealth...
Stealing Sound - A fragment from the presentation by Paul Wier - audio director, composer and sound designer of Eidos Montreal (Thief 4). The most interesting part is Powerpoint presentation, you can download it via link in youtube video description,
According to Kotaku there is a Point Shooting mechanic much like Splinter Cell: Conviction's Mark and Execute
People from CES 2012 said that Hitman Absolution shows some kind of slo-mo Mark & Execute and that its CES presentation was too linear again. Find only this (youtube video) and this is article from Kotaku.
Toward the end of our guided demo of Absolution, Agent 47 walks into a room full of goons, activates his "instinct mode," slows down time, paints all the targets in the room with little red x's, then proceeds to blow them all away with a micro uzi.
Matt said he felt that this was similar to the "Mark and Execute" mechanic used by Sam Fisher in Splinter Cell Conviction but when I saw this happen, I just couldn't help myself. I screamed out, "Haha, he's got deadeye!"
IO wasn't amused. "Well, not exactly - you see we based this off a real world technique used by Special Forces operatives. You can look it up on Wikipedia!"
'Point-shooting' also known as 'instinct shooting' is actually a technique that is recognised in military circles and this is what we try and replicate in the game. It enables 47 to use his excellent reactions, focus and marksmanship to quickly eliminate a room of enemies when he doesn't have the time to survey a situation, quickly comes under fire and needs to react.
You can try to tag all of the enemies and hope you have enough Instinct power to clear the room, or, if you are running low on instinct power, you could go for the canisters and take out a few guys faster, improving the odds. The thing to remember is that point shooting is running on the Instinct power economy and as such, you don’t get to freeze time and take down enemies all the time. Activating point shooting costs instinct power, tagging items or enemies adds additional costs and all the while you're doing that, you're also burning instinct power while you're in point shooting mode...
People from CES 2012 said that Hitman Absolution has some kind of slo-mo Mark & Execute and that its CES presentation was too linear again. Find only this (youtube video) and this article from Kotaku.
Also the Devs said that Agent 47 is heading to a town called Hope, and it will show what the fans want, so everyone is waiting for that Hope town to see the open style sand box game of Hitman, probably at GDC we will see both this new mechanic and the new open map ?!
KenTWOu: **** it . you edited your whole post, now my post made no sense, and I had to remove the bulk of it haha
((wow, no really, the forum is now blocking the word D-A-M-N too !!!, first it was B-U-T-T-O-N, and now this, this new forum Sucks)
Last edited by sameer_monier; 02-14-2012 at 01:22 PM.
Yeah, this is the most annoying of my habits. Always edit something in my post like some kind of perfectionist. Even when I'm writing something in my native language.
no worries, by the way are you keeping an eye on the whole barcode society thing ?!BTW would you mind reminding me how t embed a link with a title, I can't seem to be able to do it anymore, that's why I liked the older forum, it was so simple and user friendly
Edit: I think I got it, anyway to update this thread with new titles that may come This Year
Last edited by sameer_monier; 02-14-2012 at 05:18 PM.