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Ok everyone kept saying my graphics card wa sthe problem but, i still get his error at launch... no picture comes up nothing just a long pause then this error....
Build: (null)
OS: Windows XP 5.1 (Build: 2600)
CPU: GenuineIntel Unknown processor @ 2682 MHz [1381527060480.000000 0] with 758MB RAM
Video: VisionTek XTASY 9200 Series (6490)
ReadFile failed: Count=0 BufferCount=1024 Error=Data error (cyclic redundancy check).
History: ULinkerLoad::Serialize <- operator`<<' <- FObjectExport::Serialize <- ULinkerLoad::ULinkerLoad <- ULinkerLoad::ULinkerLoad <- UObject::GetPackageLinker <- UObject::StaticLoadObject <- [Core.Class gbxBase.gbxBase.ImpactManager NULL) <- UObject::ProcessEvent <- [LevelInfo Entry.LevelInfo0, Function Engine.LevelInfo.PreBeginPlay) <- UGameEngine::LoadMap <- UGameEngine::LoadMap <- UGameEngine::PreInit <- InitEngine
I changed graphics card so whats the problem now?
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Ok everyone kept saying my graphics card wa sthe problem but, i still get his error at launch... no picture comes up nothing just a long pause then this error....
Build: (null)
OS: Windows XP 5.1 (Build: 2600)
CPU: GenuineIntel Unknown processor @ 2682 MHz [1381527060480.000000 0] with 758MB RAM
Video: VisionTek XTASY 9200 Series (6490)
ReadFile failed: Count=0 BufferCount=1024 Error=Data error (cyclic redundancy check).
History: ULinkerLoad::Serialize <- operator`<<' <- FObjectExport::Serialize <- ULinkerLoad::ULinkerLoad <- ULinkerLoad::ULinkerLoad <- UObject::GetPackageLinker <- UObject::StaticLoadObject <- [Core.Class gbxBase.gbxBase.ImpactManager NULL) <- UObject::ProcessEvent <- [LevelInfo Entry.LevelInfo0, Function Engine.LevelInfo.PreBeginPlay) <- UGameEngine::LoadMap <- UGameEngine::LoadMap <- UGameEngine::PreInit <- InitEngine
I changed graphics card so whats the problem now?
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