I am very pleased to announce that Ubisoft will be releasing a Fan Pack to all Rainbow Six fans. I am also here to give you better insight and clarification on what the Fan Pack contains:
The Fan Pack includes an Update for the game and DLC (downloadable content). The first thing that may come to mind is: "Is this free?" Yes it is, including the DLC. This pack will be available via Xbox Live Marketplace, PlayStation Network and ubi.com in July 2008. You can find out more about the Fan Pack in this video.
*** Update Features ***
An additional 99 Elite Ranks have been added for bragging rights. For those of you who are already Elite, you may have noticed that your XP continued to accumulate while playing. Once you have the update, your XP will automatically be applied towards the new Elite ranks, so it is possible that you have already ranked up multiple times past Elite.
A total of 100 A.C.E.S. are available for each category: Marksman, CQB and Assault. Each A.C.E.S. level past 20 will reward you with 5000 XP that applies to your rank. For players who have already reached A.C.E.S. 20 and continued to collect A.C.E.S. points, you will be happy to know that the update will automatically advance you to the level you have earned. For example, if you have enough A.C.E.S. points to reach Marksman 25, you will automatically be at Marksman 25 and earn 25000 (5000 x 5) towards your next Rank.
When you are within the damage radius of a Frag or Incendiary grenade, an indicator will appear on-screen telling you which direction it is. The indicator can show multiple grenades at once.
Weapons & Gadgets Balancing
Here are a couple of notes about Weapons and Gadgets:
"¢ Explosion delay of the incendiary grenade has been increased
"¢ Detonation speed of the C4 has been slightly increased
"¢ Increased the damage of Sniper Rifles at long range
"¢ Increased the base accuracy of the Light Machine Guns
"¢ Adjusted the rate of fire for some of the Assault Rifles, Shotguns and an SMG
"¢ Sped up the time it takes to zoom in & out with weapons, making it more responsive
To better clarify: the zoom for all firearms have been significantly sped-up and you can now fire DURING the zoom transition.
Respawns in Team Deathmatch – Host Option
An added host option has been added for Random Respawns. Random Respawns OFF will play like the classic Versus style where each team spawns in their designated Alpha or Bravo base. Random Respawns ON will have your players spawn randomly throughout the map after they die the first time.
Voice Chat – Host Option
Added as a host option for Player Match & System Link, players now have the option to talk to their team mates while dead.
Score in Deathmatch
Displayed on the bottom left of the HUD in Deathmatch, players can now see their score along with the top opponent's score.
Team Leader - Spawn Change
Players now respawn next to the leader by default, unless players specifically choose to spawn back at the base.
Show Dead Players in Lobby
Players who no longer have lives remaining will now have a skull icon displayed next to their name in the pause menu.
Terrorist Hunt Spawning
Terrorists will no longer spawn right in front of you or behind you, or in a room you just cleared.
* * * * *
High Stakes Setting
High Stakes is a host option for every Versus mode that really pushes tactical gameplay to the next level. Here's a detailed description of High Stakes:
Limited HUD (High Stakes)
The Radar is disabled. Enemies will not be visible on the Tactical Map (back ****on on 360/select ****on on PS3). Grenade indicator is disabled.
Health System (High Stakes)
Health regen is disabled. If you are shot and close to death, you'll enter a visual state of critical health (screen turns monochromatic).
Cover System (High Stakes)
The cover system as been changed in High-Stakes mode to encourage players to peek instead of pop-n-shoot. The camera has been moved so your character cannot look past their cover unless they expose themselves around a corner.
Weapons & Gadgets (High Stakes)
Aim Assistance has been completely disabled. Bullet spread has also been increased when not zoomed-in (you will notice your crosshair indicators are much wider when not in zoom). Realistically, a person holding a gun would have better aim when zoomed-in than when he's walking around. This encourages players to really take aim instead of run-n-gun. Also remember that the zoom time has been sped-up and you can now fire WHILE you zoom in and out. Players now have less ammunition (1 for each gadget you choose and less clips for your guns) so you really need to play conservatively and rely on precision use of ammo.
Kill Camera & Friendly Fire (High Stakes)
Kill Camera is always disabled and Friendly fire is always enabled.
*** DLC ***
THREE FREE MAPS
There are three maps included in the free DLC: Murdertown – Dark, CQB Training – Dark and best of all the much-requested fan favourite Calypso Casino! The three map layouts have not been changed. The re-lit "Dark maps" have a very eerie atmosphere, and may require players to use night vision to spot enemies. Calypso Casino returns with updated lighting and textures. The three maps are playable in all Versus modes and Terrorist Hunt.
This Fan Pack is dedicated to all of you in the Rainbow Six community. Everything in this update and DLC comes directly from you on the forums, private messages to us and even matches the team has played with you all online. We'd like to sincerely thank you for your continued support and feedback. See you online!
Gamertag: UBI LevelUp
PSN ID: UBI_LevelUp
Update by Ubi.Vigil:
We're sure some of you are wondering when it will be available on platforms other than UK PS3s. This early release was a result of a miscommunication with Sony, we apologise for any confusion or frustration this sudden release caused. Until the release of the update in other PS3 territories, UK PS3 players will only be able to play with other UK players.
The full Fan pack, including all maps, fixes and changes, will be available on PC, Xbox 360 and PS3 in early July.