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  1. #1
    Senior Member Zamolxis108's Avatar
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    One pretty important thing for some of us, is the keyboard shortcuts. IMO, even those were worse in H4, compared to H3.

    Which keyboard shortcut system was your favourite? What would you keep? What would you change?

    I'll post here the H3 keyboard shortcut system, bolding the shortcuts I often used and/or would like to see them also in H5.

    Heroes of Might and Magic III - Keyboard Shortcuts:

    Adventure Map:
    H - Selects next hero
    M - Moves current hero
    K - Kingdom Overview
    U - Toggles map elevation (surface/underground)
    C - Cast spell
    Z - Puts current hero to sleep
    W - Wakens current hero
    Q - Quest Log
    E - End turn
    A - Adventure Options

    V - View World
    P - Puzzle Map
    D - Dig
    I - View Scenario Info
    O - System Options
    M - Main Menu
    L - Load Game
    R - Restart Scenario
    S - Save Game
    Q - Quit to Desktop
    Esc - Return to Game
    Arrow Keys - Moves current hero
    (Including the NumPad keys, very useful for moving the hero also on diagonal: 1,3,7,9)
    Ctrl + Arrow Keys - Scrolls Adventure Map
    Return - Centers current hero or town on Adventure Map
    Tab - Send a chat message (multi-player game)
    Esc - Quit

    Combat Screen (ALL except <span class="ev_code_RED">Space</span>):
    A - Automatic combat on/off
    D - Defend
    W - Wait

    C - Cast spell
    R - Retreat
    S - Surrender
    O - Combat Options
    T - View troop
    F5 - Toggles creature pop-up types
    F6 - Toggles hex grid display
    F7 - Toggles mouse shadow display
    F8 - Toggles movement shadow display
    Up/Down Arrow Keys - Scrolls combat messages
    <span class="ev_code_RED">Space - Selects next creature</span> - It actually acts as "Defend", so it's tricky. I would make it act as "<span class="ev_code_BLUE">Wait</span>" (more used & more useful).
    S - Start combat during Tactics phase

    Town Screen
    Up Arrow - Previous town
    Down Arrow - Next town
    Space - Switches visiting/garrison heroes

    Spell Book
    Left/Right Arrows - Turns pages

    Up/Down Arrows - Move through bookmarks
    A - Displays adventure spells
    C - Combat spells

    View Army Window
    U - Upgrade creature
    D - Dismiss creature

    General
    F1 - Help
    F4 - Toggles window/full screen display
    Esc - Cancel, Exit, or No
    Return - Okay, Accept, or Yes.
    Member of the Heroes of Might and Magic V Rescue Team . . . [COLOR:WHITE]>[/COLOR] Still waiting for a better game.
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  2. #2
    Senior Member Zamolxis108's Avatar
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    Mar 2005
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    One pretty important thing for some of us, is the keyboard shortcuts. IMO, even those were worse in H4, compared to H3.

    Which keyboard shortcut system was your favourite? What would you keep? What would you change?

    I'll post here the H3 keyboard shortcut system, bolding the shortcuts I often used and/or would like to see them also in H5.

    Heroes of Might and Magic III - Keyboard Shortcuts:

    Adventure Map:
    H - Selects next hero
    M - Moves current hero
    K - Kingdom Overview
    U - Toggles map elevation (surface/underground)
    C - Cast spell
    Z - Puts current hero to sleep
    W - Wakens current hero
    Q - Quest Log
    E - End turn
    A - Adventure Options

    V - View World
    P - Puzzle Map
    D - Dig
    I - View Scenario Info
    O - System Options
    M - Main Menu
    L - Load Game
    R - Restart Scenario
    S - Save Game
    Q - Quit to Desktop
    Esc - Return to Game
    Arrow Keys - Moves current hero
    (Including the NumPad keys, very useful for moving the hero also on diagonal: 1,3,7,9)
    Ctrl + Arrow Keys - Scrolls Adventure Map
    Return - Centers current hero or town on Adventure Map
    Tab - Send a chat message (multi-player game)
    Esc - Quit

    Combat Screen (ALL except <span class="ev_code_RED">Space</span>):
    A - Automatic combat on/off
    D - Defend
    W - Wait

    C - Cast spell
    R - Retreat
    S - Surrender
    O - Combat Options
    T - View troop
    F5 - Toggles creature pop-up types
    F6 - Toggles hex grid display
    F7 - Toggles mouse shadow display
    F8 - Toggles movement shadow display
    Up/Down Arrow Keys - Scrolls combat messages
    <span class="ev_code_RED">Space - Selects next creature</span> - It actually acts as "Defend", so it's tricky. I would make it act as "<span class="ev_code_BLUE">Wait</span>" (more used & more useful).
    S - Start combat during Tactics phase

    Town Screen
    Up Arrow - Previous town
    Down Arrow - Next town
    Space - Switches visiting/garrison heroes

    Spell Book
    Left/Right Arrows - Turns pages

    Up/Down Arrows - Move through bookmarks
    A - Displays adventure spells
    C - Combat spells

    View Army Window
    U - Upgrade creature
    D - Dismiss creature

    General
    F1 - Help
    F4 - Toggles window/full screen display
    Esc - Cancel, Exit, or No
    Return - Okay, Accept, or Yes.
    Member of the Heroes of Might and Magic V Rescue Team . . . [COLOR:WHITE]>[/COLOR] Still waiting for a better game.
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  3. #3
    What I like in heroes, is that you can completely play it using only keyboard
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  4. #4
    Senior Member Aseved's Avatar
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    Gimme a .ini file to define shorcuts, and I wonâ´t have any problem with them
    \`´/ Dragon Angel Aseved
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  5. #5
    Senior Member Zamolxis108's Avatar
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    <BLOCKQUOTE class="ip-ubbcode-quote"><font size="-1">quote:</font><HR>Originally posted by Aseved:
    Gimme a .ini file to define shorcuts, and I wonâ´t have any problem with them <HR></BLOCKQUOTE>How many people can do that and don't care about the original shortcuts? Thousands.

    How many don't know or don't feel like having to edit .ini files? Don't know, but I can bet they are more then the other ones. So the problem still stays.
    Member of the Heroes of Might and Magic V Rescue Team . . . [COLOR:WHITE]>[/COLOR] Still waiting for a better game.
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  6. #6
    Lots of the newer games have ingame keyboard mapping options, why not in Homm5???
    I think, so therefore I am.
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  7. #7
    <BLOCKQUOTE class="ip-ubbcode-quote"><font size="-1">quote:</font><HR>Originally posted by Aseved:
    Gimme a .ini file to define shorcuts, and I wonâ´t have any problem with them <HR></BLOCKQUOTE>

    what he said... but make it possible in game too
    ------------------------------------------------------------------------------
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  8. #8
    I hardly use keyboard shortcuts when playin HoMM4...maybe I should start learning some...

    Might speed the game up.
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  9. #9
    Senior Member Zamolxis108's Avatar
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    <BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by sketan:
    I hardly use keyboard shortcuts when playin HoMM4... </div></BLOCKQUOTE>Maybe because they are not so intuitive as in H3.

    If I remember well, H4 had a lot of combinations with Alt+ or Ctrl+, which is more annoying and harder to remember, than just having to press one single key like in H3.
    Member of the Heroes of Might and Magic V Rescue Team . . . [COLOR:WHITE]>[/COLOR] Still waiting for a better game.
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  10. #10
    i didnt use keyboard shortcuts while playing at all. i dont know if i need in heroes v. also i can say that heroes 3 shortcuts were good.
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