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Thread: The AI taught me a lesson | Forums

  1. #1
    Senior Member Jolly-Joker's Avatar
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    I played the Peninsula map against the AI. Heroic. I was Dungeon, AI was Academy. All in all I was satisfied with my play and with hero development; I did get to Dragons and I won an early clash in the underground when both had skeletal forces (opponent ran after battling a bit). Some time after that he came back - with a vengeance. The AI seems to see your heroes: as sson as I would hit the boat with my main hero, the AI's main hero came; when I would leave the boat the next turn, the hero would go back.
    The Thieves' guild showed that his hero had better stats - mine were not bad, though: I was 5 points behind all in all, most of them in the Knowledge department, I had expert Luck and so on, I had the Elemental Waistband and a killer Meteoer Shower, empowered. I had lots of Knowledge as well, 7, and enough spellpower, so I refrained from any manoeuvering: splitting off a halfway decent force to go off to the middle island while keeping enough to keep the AI at bay MIGHT have been possible, but I wanted to see, how a fight would be.
    So I lured the hero to me by staying in the boat. He did kill my support hero, but didn't want to attack my main hero (which is a point that needs correction: the hero should have attacked him). So I attacked the next turn. I pretty much had everything with me, level 1-4 upgraded, level 5-7 not. The AI only had upgrades. There were no Golems, though; I had killed a lot in thet first encounter (the force had consisted of mainly Golems and a few Genies (!)). AI had 11 Titans, 18 Rakshasas, about 36 Genies, 50 Archmages, 100 or so Gargoyles and 160 Master Gremlins. I haf 7 Shadow Dragons, a dozen Shadow Witches, 30 Hydras, 40 Raiders, more than 50 Minotaurs, 60 Furies and a little over 100 Assassins.
    You know, the armies are completely okay. The AI doesn't get any extras but can build like on easy mode - which is exactly what I expect when playing Heroic.
    You know what killed me in the end? The Wizard had expert Sorcery - made all the difference. He obviously had expert Light and at least Advanced Summoning because he did cast Resurrection and Summoning Elementals. For a time the fight looked tight, even though his hero had a lot of turns. But then the AI hero "developed" the killer tactics. He resurrected his rather decimated Genies up to 29 again with two castings and then cast Phantom Image on them; killing an Image against a hero with that high a level isn't that easy (you'll get missed messages frequently). When it was the hero's turn again he cast ANOTHER Phantom Image on the Genies (or on the Image) and that was that - game over soon after that.
    So it looks like the AI develops their heroes well - expert Sorcery, expert Light Magic and advanced Summoning plus assorted spells doesn't look that bad and the battle strategy wasn't bad either.
    Anf it taught me a lesson: Get Sorcery for every hero you want to cast with - which are pretty much all of them.
    All in all a very enjoyable game which tells me, I'm going to have a lot of fun with this game.
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  2. #2
    The AI doesn't get any extras but can build like on easy mode - which is exactly what I expect when playing Heroic.
    Wow, another one who doesn't believe the AI cheats... or did I misinterpret this statement?
    "As long as the world is turning and spinning, we're gonna be dizzy and we're gonna make mistakes." - Mel Brooks
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  3. #3
    Senior Member Jolly-Joker's Avatar
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    Originally posted by MaturanTheRed:
    <BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">The AI doesn't get any extras but can build like on easy mode - which is exactly what I expect when playing Heroic.
    Wow, another one who doesn't believe the AI cheats... or did I misinterpret this statement? </div></BLOCKQUOTE>
    I mean it doesn't get extra troops. It doesn't have double the troop output or something. So the amount of troops is limited to what you can get with unimpeded building. "Cheating" in this context means, the AI gets more or less the money and resources it needs to build unimpeded - which is no cheating in the strict sense. It's an economic advantage I'd fully expect when playing on heroic level.
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  4. #4
    I said once that sorcery is the best skill but nobody listen to me .I dont understand something about your post Jolly-Joker the enemy hero has better army and is more advanced so i think its normal for you to lose.And another thing you have meteor shower why dont you use vs those images.
    "Even a thousand mile journey begins with a single step"
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  5. #5
    I just got done playing a custom game on hard. Forget the name of the map, its very big and 6 player FFA. I played sylvan this time around. The map was set to hard. During the first month pretty much just upgrading the town and such, by the begining of the second month the teal player was elminated. I thought that Red was probly the culprit because i had a chance to glimpse at his army. Weeks later, i still notice red movement and was getting scared because i had spent lots of troops getting the reasources in my area. Instead of waiting to build up an upgraded force i knew i had to act and atleast scout out red's area. I moved up with my main hero and was stunned to see the orange computer a little more than a days travel from me, he was heading towards red's city(academy). I look at his force, and it seemed to consist of nothing. I wasn't scared so i took the orange hero out the following turn. Later that week i managed to make it to red's city and capture it, i was pretty happy about the stragety i used.

    Heh, then came orange agian, this time very pissed. Not only did he come at my new city, but he dispatched a smaller force to my main city at the same time! I fought the main force at the new city and barly won, i would have been good but the AI actually had a very built up hero. Orange player was Dungeon and had a warlock with great skill in destruction! i couldn't believe it. Thats exactly how warlocks are supposed to be built around. Unfortuntly the I had just summoned all my forces from my main base and all that was left there was a stupid level 2 hero and some newb mobs. I lost my main city and was very pissed off. I went on to loose that map and couldn't believe how well that hero was leveled up. It was my first time loosing on Hard. I usually play on hard, and sometimes heroic but still iffy.

    All in all it was a close fight, but the AI managed to actually get me for once. Like some people said before me: the AI can be very stupid, but at times it seems to know what its doing very well.
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  6. #6
    Originally posted by TAPBG:
    I said once that sorcery is the best skill but nobody listen to me .I dont understand something about your post Jolly-Joker the enemy hero has better army and is more advanced so i think its normal for you to lose.And another thing you have meteor shower why dont you use vs those images.
    The AI "cheats"! If your army has 20 Archangels, the AI will come at you with 50 or 100. It has nothing to do with fair play. The AI is scripted to screw you! And just to make the game more "fun" Nival has disabled the cheat codes, insuring that most everyone will not be able to complete the campaigns, unless they know how to fiddle with the data files.

    Bah! Don't you think it's kinda arrogant & sadistic for UbiSoft/Nival to have disabled the cheat codes? For what reason? Oh, maybe they just want everyone to be so frustrated with the game after a couple of weeks, that they will just throw it in the trash or shelve it forever. Way to go, Ubi/Nival … chalk up another customer-service disaster in your column!
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  7. #7
    Senior Member Jolly-Joker's Avatar
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    Originally posted by TAPBG:
    I said once that sorcery is the best skill but nobody listen to me .I dont understand something about your post Jolly-Joker the enemy hero has better army and is more advanced so i think its normal for you to lose.And another thing you have meteor shower why dont you use vs those images.
    Because it has to be your (or, more specific, your hero's) turn first. That was, when the Sorcery lesson FULLY hit home. Before that it was more a, would that I had it, I could wipe the floor with 3 empowered Meteor Showers; but then it was, heck, Sorcery is simply winning the fight for him; I'd have to have it simply to survive.
    Yes, Stratigamo, some small corrections here and there and the AI will be a formidable opponent.
    Stratigamo
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  8. #8
    Originally posted by Hodge_Podge:
    The AI "cheats"! If your army has 20 Archangels, the AI will come at you with 50 or 100. It has nothing to do with fair play. The AI is scripted to screw you! And just to make the game more "fun" Nival has disabled the cheat codes, insuring that most everyone will not be able to complete the campaigns, unless they know how to fiddle with the data files.

    Bah! Don't you think it's kinda arrogant & sadistic for UbiSoft/Nival to have disabled the cheat codes? For what reason? Oh, maybe they just want everyone to be so frustrated with the game after a couple of weeks, that they will just throw it in the trash or shelve it forever. Way to go, Ubi/Nival … chalk up another customer-service disaster in your column!
    Yea? so? list one game the AI doesn't cheat on a "hard or "very hard" setting. Even galciv 2's hard settings the AI cheats. Its even suggested tha in someways its cheats on the normal difficulty settings. When you play against any form of artifical intelligence against your computer, there will always be some kind of "cheating" going on. The computer knows everythings: knows where you are, your current resources, your heroes level, what creatures you have ect ect in every game.
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  9. #9
    The AI "cheats"! If your army has 20 Archangels, the AI will come at you with 50 or 100. It has nothing to do with fair play. The AI is scripted to screw you! And just to make the game more "fun" Nival has disabled the cheat codes, insuring that most everyone will not be able to complete the campaigns, unless they know how to fiddle with the data files.

    Bah! Don't you think it's kinda arrogant & sadistic for UbiSoft/Nival to have disabled the cheat codes? For what reason? Oh, maybe they just want everyone to be so frustrated with the game after a couple of weeks, that they will just throw it in the trash or shelve it forever. Way to go, Ubi/Nival … chalk up another customer-service disaster in your column!
    I know that I repeat myself, but I must be one of the luckiest HOMMV owners in the world since my AI-enemies never cheated so far - at least not when I observed them.
    "As long as the world is turning and spinning, we're gonna be dizzy and we're gonna make mistakes." - Mel Brooks
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  10. #10
    What are you talking about Hodge_Podge?

    There is no AI in the campaigns since except for the battles they are all scripted! This has been said a thousand times already, how can you have missed it? O.o

    When we're speaking of the AI we mean in the multiplayer maps or the scenario maps :P.
    Albeit life can be sad, painful and confusing it is still worth to live, never doubt that.
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