Originally posted by sameer_monier:
First of all, thanks Pest_AWC for creating such a thread with many info, and collecting them as soon as possible
Now regarding your questions, from my point of view
1) Will there be "High Stakes Mode" to get rid of health regen, magical 3rd person cover, and those new "Instinct Icon" cheats?
-- I don't think so, Cause in GRFS the same question was asked about a "Hardcore Mode", yet the Devs denied the existence of such a mode
2) Will there be a Map Editor to create custom maps instead of being stuck with 10 or so MP maps forever? (I don't count DLC with single player maps turned into MP and lighting changes as UBI creating new map packs)
-- I also don't think so, this will probably be in FarCry 3, since it had Map Editor before, I think Ubi is scattering it's things, GRFS -- Co-Op, R6P -- Squad Control, FC3 -- Map Editor
These are my opinion nothing for sure, I will check the article of Kotaku and IGN then share what I think
R6P will probably be my first Rainbow Six game, I am kinda excited about it, and I respect the wishes of the hardcore fans for realistic experience, I see there are alot of cool things, yet I have my doubts about Scanner too, yet more to be seen, I like the whole Melee system which is said to facilitate stealth approach, and there is Squad Control in MP where you can share with teammates what needs to be done
Now regarding the TPS cover what is the problem ?!, I played Uncharted 3 beta, and taking cover wasn't that cool, anyone can come from behind you and kill you, also there was only one map where we took cover, but we were 4 men, 2 of us cover doors using cover, and the other 2 covering our backs, it required team work to keep our position,
I don't know how Vegas worked, could someone explain if it was that difficult to deal with people behind cover ?!, aside from being unrealistic