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Thread: This game has changed me | Forums

  1. #1
    I never really had issues with DRM before, Mostly because I play a lot of MMORPG's. When you play a MMORPG, you are online with other players. So when I bought Settlers7 I thought "online connection, no problem". But, with all the problems with Empire, the exploiting, the ranking system, blah, blah, blah, I am seriously considering buying a console. There is also the fact that as some other forum poster has suggested, "they already got your money, they have no real reason to fix anything". He may be right or he may be wrong but either way the truth is they have no reason to fix anything quickly thats for sure. I been here since beta and the game has actually gotten worse with each update. It is as if they don't want us to play. Settlers7 is an experiment by Ubisoft, it is not a franchise game for Ubi, so they threw it under the bus and it got run over. I for one do not wish to be part of the experiment any longer. And after this unpleasant experience with Ubisoft, I plan to never again buy another Ubisoft title on general principle because...this game has changed me and my opinion of computer gaming.


    "One would think that if you're anonymous, you'd do anything you want, but groups have their own sense of community and what we can do.
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  2. #2
    You might be right. It is amazing to me how they can release a patch that completely destroys Empire Mode. It's like they've never tested it and are using us for Beta testing. And it's not just this patch, people have had problems playing the game right off the bat at release. How ironic that a game which requires an internet conncection to play is refusing to connect people.
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  3. #3
    Yeah I know how you feel..wouldnt say changed me tho..

    It was one thing back in the day, there was no internet, on Amiga I bought games and if they had a bug, didnt work for some reason or I didnt like the military balancing, it was too bad.
    I do think people ask too much from the game makers sometimes, they seem to have lost the creative touch even after marketing and distributers restrict them only to have the public say i didnt like you chose red yellow green and blue as players colours.. Sometimes the game is what it is and take it or leave it..
    But Ive seen some bad introductions of games- and in 25 years of being a paying customer, this goes down in my books as a doosey. Patch after patch with major issues still left while broadcasting a luncheon for the locals where the game was made "for testing NEW content".. yeah right..
    This reminds me of Age of Conan, 2 years ago.. Head's of companys loose thier jobs with these disasters.

    All the bonus content and online extras are pointless if there is nobody left to play it.
    ..still here...
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  4. #4
    My bookshelf is littered with games that could have been. I bought Conan too.
    I look at them and think, "wow, 50 bucks, 50 bucks, 50 bucks...gone". Expect too much, I don't think so. I have spent the last 3 days trying to get my wife's (brand new game) Sims3 Ambitions to work. The only problem my kids ever have with there Play Station(1,2,3)games is their disc's getting dirty.


    "One would think that if you're anonymous, you'd do anything you want, but groups have their own sense of community and what we can do.
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  5. #5
    I think you misunderstood what i meant. I was agreeing for the most part..

    I was saying generally, I beleive people expect too much from developers, or dont want to accept the games for what they are. But in cases such as these its unacceptable to bring such an unfinished product to release just for the public to beta test on OUR time and money. (so im not suggesting at all that we expect too much for a working game/ patch)

    (Use monopoly as an example, if it was a new game today released for pc, people would be crying that 1 guys wins and they dont, nurf park lane, its too powerfull, we all want community chest cards every roll, but in actual fact we cant even roll the dice and start to play)

    Your also right about consoles, but that type of software security and piece of mind comes at a price. Like on a Mac. You can have the thing to 2 things and not have a drama. As long as you only need to do 2 things and can get by even though they are limited in comparison to everyday comptuting technology then go for it.

    Look- my Tomy Pacman game (the one that looks like pacman) still goes and plays well. But you cant compare whats going on in that little toy to what a 2010 machine with O/S and a billion 3rd party addons is doing. Im sure that if Bluebyte made pre-configured PCs, that WONT accept any brand apart from BlueByte hardware, A bluebyte O/S and apps that only work with this system and o/s that they games they release will be 100% more stable.

    Was you wifes brand new game played previously before the addon ?(like my wifes- lol I just did the same) well she installed patches ahead of ambitions and it caused problems. Thats not Maxis fault or EA games or Vista or Microsoft for that matter. There is SOME responsibility we all need to take and initiative if you arent quite getting what you require. Dont let me saying that stray from my argument, I just think they can kill two birds with one stone and make the initial product as flawless as possible and build on that, not give a smoke and mirror map patch to avoid the fact the game is bugged from day 1 of release.
    ..still here...
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  6. #6
    Originally posted by Onesixty:
    It was one thing back in the day, there was no internet, on Amiga I bought games and if they had a bug, didnt work for some reason or I didnt like the military balancing, it was too bad.
    I do think people ask too much from the game makers sometimes, they seem to have lost the creative touch even after marketing and distributers restrict them only to have the public say i didnt like you chose red yellow green and blue as players colours.. Sometimes the game is what it is and take it or leave it..
    But Ive seen some bad introductions of games- and in 25 years of being a paying customer, this goes down in my books as a doosey. Patch after patch with major issues still left while broadcasting a luncheon for the locals where the game was made "for testing NEW content".. yeah right..
    If a game was released on Amiga with issues as severe as those that appeared at launch with S7 it would have been a sales catastrophe. Game reviewers (especially) seem to have largely ignored the game's technical problems under the assumption that they will be fixed by patches...
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  7. #7
    Originally posted by SargyBargy:
    If a game was released on Amiga with issues as severe as those that appeared at launch with S7 it would have been a sales catastrophe. Game reviewers (especially) seem to have largely ignored the game's technical problems under the assumption that they will be fixed by patches...
    Patches are like a double edged sword nowdays, Its great that they exist, but the problem is distributers like EA and Ubi seem to rely on them when they push a game to the shelves. They should be a backup not their foundation.
    ..still here...
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