I've been going through the forums in trying to increase the tree and bush/srubs view distance.
Below you can see two images from the same spot from my game. The 2nd one is with the "right-click" zoom view. You can see the extra trees and vegetation.
How do I "fill-up" the environment. I'm not concerned about "grass". I just want to have the same level of vegetation visibility shown in the 2nd picture (without having to zoom in obviously). I dont care if the furthest vegetation is sprites or polys... I just want it to show up.
Standard view (notice island just left of cliff)
Zoomed in (notice same island now with more vegatation objects)
Also, this is an example I found on this forum. Its pretty much what I want regarding view distance. Does it also appear to have a better texture LOD? Can that be done?
I've tried playing around with e_vegetation_sprites_distance_ratio. All thats archived is that now I dont have ugly sprites showing up close. (which was a good thing)
Also tried e_vegetation_sprites_min_distance but not too sure what it does. I'm guessing they are inter-related.
Any help would be greatly appreciated.
I'm running Vista 64bit SP1
Far Cry 1.0 patched with 64bit update and content pack.
Game appears stable.