So I'm thinking about how they could make some neat multiplayer modes for Red Steel 2. Here are some of my ideas
<span class="ev_code_RED">Duel</span>: A 1v1 duel using swords only. I'd think they would have to implement a system so that you can't spam amazing attacks such as the Lift ability and all the other abilities they will have. Mabye using an energy system where blocking/scoring basic attacks builds up a meter for your special attacks.
<span class="ev_code_RED">Team Deathmatch</span>: The basic team vs team mode, if they had multiplayer I would hope it would not be anything above 12-16 players. Red Steel should be less chaotic and consist of more skill using timed attacks and fighting smaller but strategic battles.
I personally would enjoy a 4v4 team deathmatch because I could just imagine if it had a lot more people it would be a giant mass of people swinging their swords hoping for a random kill.
Also needs a 2v2 mode. Playing with a friend in a 2v2 would be awesome, the sword fights would be epic and yet again keeps the game strategic.
Mainly I just don't want a swing away fest, or giant cluster F***s.