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Thread: Search of realmism in the terrain vues. | Forums

  1. #1
    XyZspineZyX
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    In general I find the graphism very realistic in Lock On. I would even say that it's the first time that I feel myself immersed in a totaly real world by watching Lock On videos and that was not the case with other combat flight simulators.

    But, I have some remarks to formulate about the search of realism in the terrain vues.

    - I think that it would be more realistic if there were threes along water and rivers. There are always some bushes or threes near water and without it, lakes and rivers doesn't look very realistic.

    <img src=http://www.lo-mac.com/ss/A-10_Attack_new.jpg>
    <img src=http://www.lo-mac.com/ss/Euro_Tornado.jpg>
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  2. #2
    XyZspineZyX
    Guest
    In general I find the graphism very realistic in Lock On. I would even say that it's the first time that I feel myself immersed in a totaly real world by watching Lock On videos and that was not the case with other combat flight simulators.

    But, I have some remarks to formulate about the search of realism in the terrain vues.

    - I think that it would be more realistic if there were threes along water and rivers. There are always some bushes or threes near water and without it, lakes and rivers doesn't look very realistic.

    <img src=http://www.lo-mac.com/ss/A-10_Attack_new.jpg>
    <img src=http://www.lo-mac.com/ss/Euro_Tornado.jpg>
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  3. #3
    XyZspineZyX
    Guest


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  4. #4
    XyZspineZyX
    Guest
    Every rule has it's exceptions ...

    2 poor threes for such a lake ...

    There are so many of them (50.000.000 if you read the features) that it would be great to spare some to put them near water.
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  5. #5
    XyZspineZyX
    Guest
    Maybe Crimean trees don't like water.
    Doesn't seem like such a big deal to me.

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  6. #6
    XyZspineZyX
    Guest
    Hmmm, you also quite often see that some trees are not going quite down to the water's edge because the ground get's too boggy there. Anyway, I think it would be great with tall weeds on the water's edge, and trees too, of course. Would help immensely with the immersion, and hide some unnatural looking edges of the water.

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  7. #7
    XyZspineZyX
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    Ok, so now we have moved over to complain about TREES not beeing close to the water..... JEEZ!! [img]/i/smilies/16x16_smiley-tongue.gif[/img] lol [img]/i/smilies/16x16_smiley-very-happy.gif[/img]

    What's next? Want people walking around in the streets and have cars everywhere...and people on the sandy beaches and.....ok, i'll stop [img]/i/smilies/16x16_smiley-wink.gif[/img]
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  8. #8
    XyZspineZyX
    Guest
    lol... next people are gonna start complaining about how they dont actually feel the g's when they yank and bank.

    the only thing i care about the graphics for, is the sense of speed at low altitude...and the overall sense of realism... especially in the cockpit. man it's gonna be friggen awesome at full afterburners screamin by the tower at mach 1.

    Message Edited on 06/19/0302:21PM by hurleybrando1
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  9. #9
    XyZspineZyX
    Guest
    Glowing_Amraam wrote:
    - ...and people on the sandy beaches

    I dunno... guess it depends on what sort of resolution the people would be in, and if their clothing is appropriate for the weather conditions... you know, umbrellas during rain, bathing suits when sunny...

    Ahh, the joys of pushing a joke just a little too far... [img]/i/smilies/16x16_smiley-happy.gif[/img]

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  10. #10
    Senior Member Stormin's Avatar
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    If this tree observation is our problem then I'd say were looking pretty good on other accounts. [img]/i/smilies/16x16_smiley-very-happy.gif[/img]

    Cheers,
    Carl

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    Disclaimer: In my capacity as a consultant to The Fighter Collection and Eagle Dynamics my postings reflect opinions and observations that are not necessarily those of Ubi Soft Entertainment. I am NOT a spokesman for Ubi Soft.
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