1.) How can I force the player to put the knifes in his hands? There isn't any parameter under act_playercontrol.
Can it be, that you can't change to knifes when your movement is diabled and you are forced to look on a target?
I want the player to stay at a certain point and to automatically aim at an enemy, what I solved by using these act_PlayerControl parameters. But if i don't have the knifes in my hand BEFORE I enter the sensor which has got the act_PlayerControl Action, then I can't switch to them.
2.) How can I still get fog after I die and reload? When I load an autosave or own save point, the fog disappears.



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