If these have been answered somewhere else, i apoligize, as i couldnt find them.
1. What does the ability that makes riflemen better aganist garrisoned infantry exactly do? I thought i read somewhere they storm the buliding or something, and if they do, do they always win? im not sure how this works.
2. Engineers. I know the drone costs one cp to use. My question:does the mine cost any cp and if so how much?
3.Arty chemical shells (Russia) what exactly do they do? Are they better?
4.Dealing with the arty, the rifleman upgrade for directing arty, what does that do exactly?
Thanks in advance.