I now that most of you out there are going to grill me about this but its just something that I've had in my head for a long time. What if the assassin had a longrange attack. What I'm thinking of is a dagger throwing move that you could use on a priest or mage who is running away from your attack. The attack wouldnt do much damage so it wouldnt be a very effective longrange attack but could be used to finish off an enemy before he gets away or she heals herself. Now, to keep people from spamming it, say the ability could only be used twice, taking half of your mana each time (one for each dagger). Your mana would recharge and when you had atleast half of your mana back, one dagger would be ready for throwing. Finally, what if it took a lot of skill points to get, to keep assassins from getting first thing into the game. Feel free to express your opinions (im sure most of them wont be happy ones). Just wanted to throw that out there. If you have a dream or somthing that has been bugging you for a long time that you think would be cool to add to the SP or the MP, post it here.



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