Page 2 of 72 FirstFirst 12341252 ... LastLast
Results 11 to 20 of 713

Thread: Ubisoft's DRM being tested... | Forums

  1. #11
    Senior Member Abeonis's Avatar
    Join Date
    Dec 2009
    Posts
    1,297
    Originally posted by Wonderglue:
    <BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by caswallawn_2k7:
    <BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by Abeonis:
    This new DRM feature is a stupid idea, especially considering that most poeple who do not have an internet connection wouldn't even know about this new approach; they'll buy the game and then find out they cannot play it.
    and that would be their own fault for not reading the game box or taking note as all sites selling the game say a internet connection is needed to play.

    it works on the same theory as the people who buy games even tho their PC cant run them, then blame the developer/publisher for their inability to read. </div></BLOCKQUOTE>

    True,but it's still a stupid idea and nothing is gonna change that. </div></BLOCKQUOTE>

    Agreed; I don't see it catching on.
    Reply With Quote Reply With Quote

  2. #12
    Banned
    Join Date
    Feb 2010
    Posts
    4
    This Has Gotta Be the Stupidest MOVE I have seen a /game/dev make in a long time

    Don't They realize the People will just Pirate the game instead I personally will buy it but ill be using a Crack to play so I won't need to deal with this crap
    Cracks work just as well with legal copys at they do pirated
    Reply With Quote Reply With Quote

  3. #13
    I really hope Ubisoft doesn't go through with this DRM. They will loose A LOT of sales from people who refuse to buy this great game due to this horrible DRM (me included). This DRM will make legitimate PC gamers suffer, while pirates get more freedom and options to play-it.
    Reply With Quote Reply With Quote

  4. #14
    Senior Member rain89c's Avatar
    Join Date
    Nov 2009
    Location
    U.S.A
    Posts
    654
    in my honest opinion and a lot of others also, the drm wont decrease piracy, if anything at all, it would ENCOURAGE piracy.
    because
    1)people who pirate will STILL pirate anyway, they did not plan on buying the game from the first place. so this does not even affect them at all.
    2)this will only hurt the loyal customers who actually BUYS the product.


    one reason ubisoft made this drm, might be because they believed this drm will not be crack-able. and if its not crackable people will have to actually BUY the game to play it. well, i dont know about this one, time will tell though.
    Reply With Quote Reply With Quote

  5. #15
    As someone who lives in an area where the internet is either slow, laggy, or spotty (dial-up, sattelite, and terrestrial radio, respectively) I find the always online requirement of the DRM to be the deal-breaker. Save games not being stored locally is the other major issue I have with this DRM system (goes hand-in-hand with unreliable internet service.)

    TL;DR: Having read the article linked in the OP, I've decided to not buy AC2.
    Reply With Quote Reply With Quote

  6. #16
    I'm going to quote this comment that is pretty much what I intended to say all along to save myself some time:

    "I think that if Ubisoft want to adopt an anti-piracy scheme that is this controversial, they HAVE to position it somewhere within the slalom poles of sanity.

    I thought this (from the original RPS post)…


    They also explain that if your connection drops while playing, the game will pause while it tries to reconnect, and then will apparently allow you to carry on without the internet.

    …was an enormous get-out clause for them; probably the most vital part of the whole thing.

    If that’s truly gone then they should be congratulated on devising a system that alienates even those who sympathize with what they’re trying to do in principle."

    But I digress...

    I actually think this is a really smart move on Ubisoft’s part… they have a right to protect their profits you know. If anything, this kind of DRM doesn’t really go far enough.

    Think about it, if your internet connection drops out for a moment and you are (rightfully) kicked out of the game you paid for, you can still go back into the game with absolutely no lasting consequences when your connection is back up again. What the **** is that?! You lost your damn internet connection and then can just carry on gaming willy nilly 5 minutes later whilst Ubisoft sit there uncertain whether you are a pirate or not?

    What they really need to do, is force customers to ring Ubisoft customer support’s international rate phone line every 150 seconds to obtain a rotating 47 digit alpha-numeric-symbollic case-sensitive serial key, read out to you in a distorted angry french accent, which you must input into a randomly moving and flashing dialog box within the game UI. Naturally, the input mechanism will be a direct console port so you won’t actually be able to use your keys, but you will be able to use the left and right arrows to scroll through all the characters to select them one by one.

    They could even take a leaf out of Bioshock’s hacking minigame book and electrocute the **** off you if you typo it, or even have a bunch of klaxons set off as gun toting whirly-gigs come out of an obscured side hatch and mow you down in a hail of armour piercing depleted uranium .50 cal bullets for being a fat-fingered incompetent moron.

    They clearly just haven’t thought about this properly yet. It’s sad to think that until Ubisoft wake up and realise there’s just so much more they could be doing to roger their customers, all these gamers around the world are going to be getting away with entire minutes of uninterrupted gaming pleasure.

    Quite frankly, it sickens me.
    Reply With Quote Reply With Quote

  7. #17
    Banned
    Join Date
    Feb 2010
    Posts
    4
    Originally posted by ARandomKid:
    I'm going to quote this comment that is pretty much what I intended to say all along to save myself some time:

    <BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">"I think that if Ubisoft want to adopt an anti-piracy scheme that is this controversial, they HAVE to position it somewhere within the slalom poles of sanity.

    I thought this (from the original RPS post)…


    They also explain that if your connection drops while playing, the game will pause while it tries to reconnect, and then will apparently allow you to carry on without the internet.

    …was an enormous get-out clause for them; probably the most vital part of the whole thing.

    If that’s truly gone then they should be congratulated on devising a system that alienates even those who sympathize with what they’re trying to do in principle."

    But I digress...

    I actually think this is a really smart move on Ubisoft’s part… they have a right to protect their profits you know. If anything, this kind of DRM doesn’t really go far enough.

    Think about it, if your internet connection drops out for a moment and you are (rightfully) kicked out of the game you paid for, you can still go back into the game with absolutely no lasting consequences when your connection is back up again. What the **** is that?! You lost your damn internet connection and then can just carry on gaming willy nilly 5 minutes later whilst Ubisoft sit there uncertain whether you are a pirate or not?

    What they really need to do, is force customers to ring Ubisoft customer support’s international rate phone line every 150 seconds to obtain a rotating 47 digit alpha-numeric-symbollic case-sensitive serial key, read out to you in a distorted angry french accent, which you must input into a randomly moving and flashing dialog box within the game UI. Naturally, the input mechanism will be a direct console port so you won’t actually be able to use your keys, but you will be able to use the left and right arrows to scroll through all the characters to select them one by one.

    They could even take a leaf out of Bioshock’s hacking minigame book and electrocute the **** off you if you typo it, or even have a bunch of klaxons set off as gun toting whirly-gigs come out of an obscured side hatch and mow you down in a hail of armour piercing depleted uranium .50 cal bullets for being a fat-fingered incompetent moron.
    bravo

    They clearly just haven’t thought about this properly yet. It’s sad to think that until Ubisoft wake up and realise there’s just so much more they could be doing to roger their customers, all these gamers around the world are going to be getting away with entire minutes of uninterrupted gaming pleasure.

    Quite frankly, it sickens me. </div></BLOCKQUOTE>
    Reply With Quote Reply With Quote

  8. #18
    Ubisoft, you have one of the worst reputations in the games industry as it is, stunts like this are just making it worse. The number of times I've actually had to download a crack to FIX one of your games (that I legitimately bought I might add) is staggering.
    Reply With Quote Reply With Quote

  9. #19
    Senior Member
    Join Date
    Oct 2005
    Posts
    1,387
    Am i the only one who thinks this will be uncrackable? think about it: the game saves everything on the Ubisoft servers. even if the hackers are able to start the game offline, it will still try to save your game online, and it won't, meaning you wouldn't be able to save your games. The game will be cracked, for sure, but i think they won't be able to make the game save everything locally, meaning pirates will have to start the game from the beginning every time they play it.

    Call me Matt
    Reply With Quote Reply With Quote

  10. #20
    Ha that is truly ridiculous.

    I dont mind the internet check thats fine, and thanks for cloud saves (although i like most have 1 pc poweful enough to play this not 4!!) but seriously?! booting you out is RIDICULOUS

    Thats gotta change pre release or everyone will play the pirated version (even those who buy it) without that hassle.

    That will no doubt take someone about 48 hours... maybe a week?!!
    Reply With Quote Reply With Quote

Page 2 of 72 FirstFirst 12341252 ... LastLast

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •