Originally posted by TedSmith:
Why don't you point out what in this video that you've seen is new, or innovative in any way, shape or form?
Regenerating health? Been done a thousand times over.
3rd person cover mechanics? Again, done and done and done.
Scripted linear storyline with no way to do anything but EXACTLY what the game wants you to do? Yep, just about every shooter out these days.
QTE's everywhere? Yep, again in just about every shooter out there today.
My god, you're right. How dare people ask for the same tired old thing over and over. What you don't see is that YOU are the one defending that very thing, and somehow so freaking blind to it that you're suggesting there's ANYTHING new about what we saw beyond the story.
What we're asking for is something that once upon a time made Rainbow 6 stand out from the crowd. Something that makes it different from any other generic modern shooter, which spawns 10+ games a year, all with exactly the same crap we saw in that video. Planning, strategy and tactics. A thinking man's game, not another generic twitch shooter that tells you what IT wants you to do every second of play. I want a game that -I- play, not a game that plays me and then tries to pat me on the head with achievements for doing as I'm told.
Edit: And for the record, despite how important you seem to think you are, we'll stay as long as WE want to, and argue for the betterment of the games as long as WE want to. Thankfully, I don't have to give one single crap what you think I should do.