Originally posted by UbiRazz:
There's a lot of confusion with regard to the view points of Ghost Recon Advanced Warfighter, so I hope this clears things up.
Xbox / PC - is FPS with weapon view ONLY.
Xbox 360 ââ‚¬" Precise aiming view and Over The Shoulder (OTS), and obviously the traditional Ghost Recon aiming reticule only view that is always present (i.e. in the first person but with no weapon).
The OTS view allows the player to see cool actions and realistic movement when on the move and associates with the character he is embodying. You can then pass to precise aim mode which gives you more control and focus when you are shooting an enemy target and gives you more immersion. This is also useful when you are in cover and peak mode as you can see that you are behind a wall or object, out of the line of fire giving you a degree of body awareness.
We have also included the FPS pure aiming reticule view for GR fans and FPS fans, which although has no weapon view, still allows the player the cover, roll and climb moves as well as the HUD with CROSS-COM display. This view also has a few extra features to give fans the possibility to aim and have camera shake for added immersion.