First of all, <span class="ev_code_RED">please only reply to add new elements.</span>
<span class="ev_code_BLACK">So this 24 enemies configured to be:
-calm
-Neutral_touchable
-But when you hit one of theme, all wakes up and want to kill you.</span>
It can be use:
- To Fastly put enemies.
- To create city (change skin to civilian).
- To change fastly an radicaly, the way of play.
- To render clear your map in editor (only 2 sensors)
Enemie appears and disapears with "circle sensors", and become Dangerous if you hit one of theme, when you are in the "Square sensor".
So both sensors have to be same size.
You just have to add a music when they are wake up, and delete: "waypoint" and "Charaters" you don't need.
To use this element, follow the second part
of Tutorial "using selection" at this page:
Tutorial using selection
Good mapping to all.
In V3 update (2/10/09):
V3-1: 24 enemies (all in the picture)
V3-2: 21 witout patroller
V3-3: 12 without group of 4 enemies
V3-3: 8 tow of each (no group of 4)
<span class="ev_code_RED">****************************** **</span>
Download V3
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<span class="ev_code_RED">One more time, please only reply to add new elements. For all of us</span>
(Use private message to thanks or signal a bug)
-edit; I ate in FPS when enemies Don't know who you are, and what you want, but want to kill you with no reason.
<span class="ev_code_GREEN">-Edit 2;</span> All bug fix but "Group of 4" and "enemies with crate" have Guns in their hands.
Never delete warning "weapon (0.0.0)" or "copy weapon" A delete weapon result to one of your character lost his gun.




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