Results 1 to 5 of 5

Thread: Teleporting: area trigger and spawn points? | Forums

  1. #1
    Is it possible to teleport the player(s) using an area trigger and spawn them somewhere else on a map? I am doing this instead of creating an elevator (it isn't quite a wild west setting), has anyone done something similar?
    Reply With Quote Reply With Quote

  2. #2
    Is it possible to teleport the player(s) using an area trigger and spawn them somewhere else on a map? I am doing this instead of creating an elevator (it isn't quite a wild west setting), has anyone done something similar?
    Reply With Quote Reply With Quote

  3. #3
    Use action "act_Appear" and with this you can appear any object (also player) in some places. Use "Marker" as a place where you want to appear some object. Markers shows exact place and rotation and are not visible in game.
    _______________________________________
    Best regards,
    COJModding.com Team
    www.cojmodding.com
    Reply With Quote Reply With Quote

  4. #4
    Thank you. I will give those a try first and ask questions if I run into more troubles. I believe vodka-kyo might have asked a similar question in his "Tutorials Needed" thread about the following:

    -add areas that are triggered or appear/disappear elements, character, music or action. (on enter or leave an area for exemple)

    I believe vodka-kyo is also asking about area triggering, not only objects.
    Reply With Quote Reply With Quote

  5. #5
    OnEnter and OnLeave are options from Sensors. You can spawn any action there.
    _______________________________________
    Best regards,
    COJModding.com Team
    www.cojmodding.com
    Reply With Quote Reply With Quote

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •