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Thread: Hearing Opponent | Forums

  1. #21
    <BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by Blute-Raven:
    all of the time i have played 2v2 i have never hear the opponent talk in ToW but i could in skirmish. </div></BLOCKQUOTE>

    Why the heck would they not set it up the same way in Skirmish? Does this mean that my friends and I will never be able to set up a match in which we cant hear each other?

    Thats just plain silly.
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  2. #22
    I found that only in Skirmish private game mode you can hear opponents chatting. You need to manually mute them.
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  3. #23
    EndWar Developer
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    <BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by KA1976:
    <BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by Blute-Raven:
    all of the time i have played 2v2 i have never hear the opponent talk in ToW but i could in skirmish. </div></BLOCKQUOTE>

    Why the heck would they not set it up the same way in Skirmish? Does this mean that my friends and I will never be able to set up a match in which we cant hear each other?

    Thats just plain silly. </div></BLOCKQUOTE>

    I don't think it is really that silly. This should only happen for Private Skirmish matches. We assume that in these matches you are playing with your friends (Invite only) so there is no real reason to block enemy voice chat unless you want to. You can do this with the mute functions. I always find some friendly sledging is always more fun

    This should not happen in TOW or Open Skirmish. Let us know if it does!
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  4. #24
    <BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by Kuldaen:
    <BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by KA1976:
    <BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by Blute-Raven:
    all of the time i have played 2v2 i have never hear the opponent talk in ToW but i could in skirmish. </div></BLOCKQUOTE>

    Why the heck would they not set it up the same way in Skirmish? Does this mean that my friends and I will never be able to set up a match in which we cant hear each other?

    Thats just plain silly. </div></BLOCKQUOTE>

    I don't think it is really that silly. This should only happen for Private Skirmish matches. We assume that in these matches you are playing with your friends (Invite only) so there is no real reason to block enemy voice chat unless you want to. You can do this with the mute functions. I always find some friendly sledging is always more fun

    This should not happen in TOW or Open Skirmish. Let us know if it does! </div></BLOCKQUOTE>

    Hey thanks for the post! I can understand your train of thought, but we were just looking for a way around it. If we just play open skirmish can we still invite in friends? There are 4 of us they play regularly and we want to make sure that we can play against each other but not hear the other team.

    I guess my options are to play OPEN skirmish or play Private skirmish and mute each other.

    Thanks again for clearing this up for me
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  5. #25
    <BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by Kuldaen:
    I don't think it is really that silly. This should only happen for Private Skirmish matches. We assume that in these matches you are playing with your friends (Invite only) so there is no real reason to block enemy voice chat unless you want to. You can do this with the mute functions. I always find some friendly sledging is always more fun

    This should not happen in TOW or Open Skirmish. Let us know if it does! </div></BLOCKQUOTE>

    Actually, it is a really poor assumption (the fact that it was an assumption reveals some very poor product development processes at Ubi...why assume such a thing when you could have asked the market place?)

    What's the point of developing a game with Fog of War and UAVs when your opponent can hear you say to your teamate, "I'm going to WMD delta so get ready to take it with your riflemen." Doh!

    More importantly, it makes competitive play in leagues such as GB impossible (Is Ubisoft aware of MLG/GameBattles? If not, just google GameBattles.)

    You need a private match function in leagues play which doesn't include the ability of the opposing team to hear your conversation. But even among friends it's more enjoyable to play the game as it's designed: with fog of war and recon activities.

    The simple solution would have been two chat buttons: one to transmit to teamates only and the other to transmit to all players.

    MB
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  6. #26
    <BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by MajerBlundor:
    <BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by Kuldaen:
    I don't think it is really that silly. This should only happen for Private Skirmish matches. We assume that in these matches you are playing with your friends (Invite only) so there is no real reason to block enemy voice chat unless you want to. You can do this with the mute functions. I always find some friendly sledging is always more fun

    This should not happen in TOW or Open Skirmish. Let us know if it does! </div></BLOCKQUOTE>

    Actually, it is a really poor assumption (the fact that it was an assumption reveals some very poor product development processes at Ubi...why assume such a thing when you could have asked the market place?)

    What's the point of developing a game with Fog of War and UAVs when your opponent can hear you say to your teamate, "I'm going to WMD delta so get ready to take it with your riflemen." Doh!

    More importantly, it makes competitive play in leagues such as GB impossible (Is Ubisoft aware of MLG/GameBattles? If not, just google GameBattles.)

    You need a private match function in leagues play which doesn't include the ability of the opposing team to hear your conversation. But even among friends it's more enjoyable to play the game as it's designed: with fog of war and recon activities.

    The simple solution would have been two chat buttons: one to transmit to teamates only and the other to transmit to all players.

    MB </div></BLOCKQUOTE>

    More eloquently said than I could have ever done. This was our exact question. Why change the entire dynamic of the game? My friends and I aren't their to have a nice chat. We want two of us to be able to pit our skills against the other two so we may become better at the game and develop skills needed to compete in the TOW matches.

    I STILL think it's kind of silly.
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  7. #27
    <BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by MajerBlundor:
    ........
    You need a private match function in leagues play which doesn't include the ability of the opposing team to hear your conversation. But even among friends it's more enjoyable to play the game as it's designed: with fog of war and recon activities.

    The simple solution would have been two chat buttons: one to transmit to teamates only and the other to transmit to all players.

    MB </div></BLOCKQUOTE>

    I would agree with MB on the above statement UBI. Could we get this with the next update? If not atleast allow the "mute" to be taken off after the match has ended so we can "chat" with our friends and servey the damage on the map at the same time. Thanks for posting though.
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