On this second post of the series, we introduce you to the T-100 Ogre—Spetsnaz Tank.
T-100 Ogre—Spetsnaz Tank
View concept art at:
Spetsnaz Tank Classified Information:
Length: 9.8 m.
Width: 3.9 m.
Height: 2.3 m.
Weight: 60 tons.
Power Plant: 1,275hp diesel engine.
Primary Armament: 125mm smoothbore cannon.
Effective Against: Combat transports, artillery, rifl emen, unprotected engineers.
Vulnerable to: Gunships, engineers in cover or garrisoned.
If there’s one thing the Russians have excelled at, it’s making tough armored vehicles. In terms of raw firepower and armor, no other tank in the world matches the T-100. Its massive 125mm smoothbore gun is of a completely new design and dwarfs those of other tanks. The range and full capabilities of the Ogre’s main gun are a tightly kept secret. Standard T-100s are already incredibly lethal, but the SGB has continued to upgrade and modify these behemoths.
Breaking the Combat Chain
One popular upgrade is to fit the Ogre with two 27mm anti-aircraft guns, one attached to each side of the turret. The Ogre can also be upgraded with a mine plow that enables it to carve channels through enemy minefields. This helps compensate for the lack of Russian smart mine technology.
As Thick as your Momma
The actual thickness and composition of the T-100’s armor is also a well-kept secret, but it is known that the SGB employs a number of additional survivability features in the Ogre, such as next-generation explosive reactive armor. One of the reasons so little information is available on the Ogre is that the first T-100s rolled off the assembly lines in late 2018. This void of information has only led to widespread speculation and, very often, exaggeration of its abilities.
The Ogre is a true beast on the battlefield. Its 125mm smoothbore gun is massive and powerful, and its armor is the toughest in the world. When the T-100 lumbers onto the battlefield it enjoys a level of dominance unheard of since the Tiger tanks of World War II. The T-100 can even be fitted with anti-aircraft guns, allowing it to engage nearly any kind of enemy unit it encounters.
Special thanks to L. Kuo aka QuidProKuo, Community Developer: Ubisoft Shanghai for these images.