Forgive me if this has already been posted. I read through a bunch of assassinate-related posts, but didn't see this.
I hate assassinate. Hate it. I get how it can be for some people, but I just don't enjoy it. I finally got to playing it for a solid block tonight and did well at first, then awful. But it was like I was raging. I was..... bored.
Here's where I think it falls apart. It's a you-lock-before-the-other-guy-locks game which means the targeting is key. But the targeting is not good enough to be a key point of the game. It was always an assist, but not necessary part, of the other gametypes.
And if you are lucky enough to lock first, your target sees it go red and bolts. What's the point? Why is it that if I'm in a 6 person blend group, I should be given away because I spotted the chump walking solo?
For the game to really work (1) targeting needs to be made more accurate, and (2) there needs to be a delay, 3-5 seconds, between locking on somebody and their compass going red.




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