<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by Ninjaryder1:
I say it was in SC:CT with the addition of the knife.
It was a little cool i guess but made the game a lot more simple. If you were seen just run right up to the guy and hit your button for the fast kill. The first 2 SC's you had to use a lot more of your gadgets.
What are your opinions on when the SC series took a turn for the worse? </div></BLOCKQUOTE>
Nah. What secret agent would be without a knife? A knife is one of the most useful weapons an operative could have.
For me, SC jumped the shark in Double Agent. Sam Fisher joins a terrorist group of (skinheads?!!) to extract information from John Brown's Army. Correct me if I am wrong, but couldn't Sam - as a Third Echelon splinter cell - infiltrate the headquarters, steal the information and then leave? Moreover, couldn't he have stopped their plan and then assasinated Emil? Something would tell me that he is certainly qualified to do it... never understood the need to become a "double agent".
Why would the NSA risk a highly trained specialist in what is likely a much more risky mission (infiltrating a terrorist organization, being unarmed, etc.)? Moreover, why would the NSA risk such a highly trained and important operative flipping to the other side (a risk when you put a person in the position of being a double agent)?
If it did not jump the shark then, it certainly does with Conviction...



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