Page 1 of 2 12 LastLast
Results 1 to 10 of 11

Thread: [spoiler tPotS] potential leads after the end after examining files | Forums

  1. #1
    I went looking through both the dat/ and sfx/ folder to see what could possibly be hiding from us, and I think I found some possible leads.

    <UL TYPE=SQUARE>
    <LI>Two silo files perhaps indicates something more to do in the Silo: Ercana_District_SiloA1.prp, Ercana_District_SiloB.prp

    <LI>Most of the GUI_District_*.prp files seem to indicate that all of the features necessary to implement the controls from the KI from Live are present on our hard drives (from XP1 I think).

    <LI>Among the Kveer files is one called: Kveer_District_KveerHalls.prp, which doesn't seem to place it within room that Atrus used to write in.

    <LI>In numerous places, the files for the wall climb and the nexus-like terminal at the top are present like: grsnNexus-BookMachine_Loop.ogg, grsnNexus-BookPresent.ogg, grsnNexus-Elevator.ogg

    <LI>Is there a secret book hiding in the Shaft? Descent_District_dsntTreasureBookShaft.prp

    <LI>Something more in Myst than just the fireplace yeesha page? Myst_District_mystEggRecipeGUI.prp

    <LI>I don't remember moving any boulders in Er'cana: ercaBoulderMove.ogg

    <LI>And no clue what this means: Personal_District_psnlMYSTII.prp
    [/list]

    [This message was edited by naelyn42 on Sat July 10 2004 at 03:13 PM.]
    Reply With Quote Reply With Quote

  2. #2
    I went looking through both the dat/ and sfx/ folder to see what could possibly be hiding from us, and I think I found some possible leads.

    <UL TYPE=SQUARE>
    <LI>Two silo files perhaps indicates something more to do in the Silo: Ercana_District_SiloA1.prp, Ercana_District_SiloB.prp

    <LI>Most of the GUI_District_*.prp files seem to indicate that all of the features necessary to implement the controls from the KI from Live are present on our hard drives (from XP1 I think).

    <LI>Among the Kveer files is one called: Kveer_District_KveerHalls.prp, which doesn't seem to place it within room that Atrus used to write in.

    <LI>In numerous places, the files for the wall climb and the nexus-like terminal at the top are present like: grsnNexus-BookMachine_Loop.ogg, grsnNexus-BookPresent.ogg, grsnNexus-Elevator.ogg

    <LI>Is there a secret book hiding in the Shaft? Descent_District_dsntTreasureBookShaft.prp

    <LI>Something more in Myst than just the fireplace yeesha page? Myst_District_mystEggRecipeGUI.prp

    <LI>I don't remember moving any boulders in Er'cana: ercaBoulderMove.ogg

    <LI>And no clue what this means: Personal_District_psnlMYSTII.prp
    [/list]

    [This message was edited by naelyn42 on Sat July 10 2004 at 03:13 PM.]
    Reply With Quote Reply With Quote

  3. #3
    psnlMystII.prp is the base mesh for Relto... it looks like Myst, so that's what they called the file . That's been in there since the beginning of Beta.

    ----------
    Guild of Archivists,
    D'niPedia Writers Ring (DPWR.NET)
    Uru and Myst Forum Moderator / Community Assistant
    Please note: I do not respond to Private Topics dealing with technical support or hint requests for the Myst series
    ----------
    Guild of Archivists,
    D'niPedia Writers Ring (DPWR.NET)
    Uru and Myst Forum Moderator / Community Assistant
    Do not PM me for tech support or hint requests for the Myst series
    Reply With Quote Reply With Quote

  4. #4
    I don't remember moving any boulders in Er'cana: ercaBoulderMove.ogg

    you move one in the pillar room so that you can cross without going up the elevator.
    Reply With Quote Reply With Quote

  5. #5
    <BLOCKQUOTE class="ip-ubbcode-quote"><font size="-1">quote:</font><HR>Originally posted by RoMushai:
    I don't remember moving any boulders in Er'cana: ercaBoulderMove.ogg

    you move one in the pillar room so that you can cross without going up the elevator.<HR></BLOCKQUOTE>

    You can move that? Holy cow, if that's true I could've avoided so much extra running. grr..
    Reply With Quote Reply With Quote

  6. #6
    There seems to be a problem with that boulder. I moved it by accident by bumping into it, but two other people I talked to were completely unable to budge it.

    Sri's Relto
    Reply With Quote Reply With Quote

  7. #7
    make that 3 people

    --------------------
    Water Alchemist
    Alchemic Producer of Hair Recoloring Objects (APHRO).
    --------------------
    Water Alchemist
    Reply With Quote Reply With Quote

  8. #8
    Myst-ified, I just now went back into Ercana and tried moving the boulder old-school Eder Gira fashion by nudging it with my feet. No joy.

    Then, in a flash of inspiration, I simply clicked on the boulder - from the far side, of course - and watched as hogarth bent down and shoved the boulder! The boulder is now placed in such a way that I can use it as a bridge and walk across.

    Just big, fat D'OH!

    This would have made this part of the game SO much easier to navigate. Several times I found myself stuck there with the elevator out of commision, and had to run the whole length of the Age to get back to the control room.

    ********

    hogarth
    ********

    hogarth
    Reply With Quote Reply With Quote

  9. #9
    :-D just a little something I noticed early on...thank goodness...
    Reply With Quote Reply With Quote

  10. #10
    D`OH! I can't believe I didn't see that before...

    --------------------
    Water Alchemist
    Alchemic Producer of Hair Recoloring Objects (APHRO).
    --------------------
    Water Alchemist
    Reply With Quote Reply With Quote

Page 1 of 2 12 LastLast

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •