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I'm totally hooked on this game now and play thru the demo many times a day! whilst wandering around Alcatraz after I'd cleared everywhere but before securing last hostage I noticed a couple of cool things... just little details.
If you stand right in front of a team mate and hit the black button(hold) that team mate will respond and speak back whether they are leading the team or not. Okay thats not too great but its a good detail and often(but not always) the teammate I spoke to will then lead the team. I like this coz I'd prefer Eddy to be leading the others(only coz I'm a Brit!). Also their mouths actually move when they talk back to you, not very well synced but you still see the proper person talking.
Also, this may have been in SC but I cant remember, the big pipes which are in the level(and sometimes vent steam) can be precisely shot to produce a hole which then vents steam. only about 6 shots at a time will vent then, like bullet holes, the oldest will close for the other to show. It doesn't affect the gameplay and its no substitute to a smoke grenade but I like the attention to detail and it looks fairly cool!
anyone notice anthing else?
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I'm totally hooked on this game now and play thru the demo many times a day! whilst wandering around Alcatraz after I'd cleared everywhere but before securing last hostage I noticed a couple of cool things... just little details.
If you stand right in front of a team mate and hit the black button(hold) that team mate will respond and speak back whether they are leading the team or not. Okay thats not too great but its a good detail and often(but not always) the teammate I spoke to will then lead the team. I like this coz I'd prefer Eddy to be leading the others(only coz I'm a Brit!). Also their mouths actually move when they talk back to you, not very well synced but you still see the proper person talking.
Also, this may have been in SC but I cant remember, the big pipes which are in the level(and sometimes vent steam) can be precisely shot to produce a hole which then vents steam. only about 6 shots at a time will vent then, like bullet holes, the oldest will close for the other to show. It doesn't affect the gameplay and its no substitute to a smoke grenade but I like the attention to detail and it looks fairly cool!
anyone notice anthing else?
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Yeah, with the steam there is a cool heat effect too
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And I really love the way the team mates take up strategic positions when you issue the hold command, like leaning round a corner looking up the stairs.
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GamerTag: SquirrEll
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i like the lil light on your teammates shoulders that is visible in night vision...that way you dont shoot your own team
i like the shadows as well...when you switch to secondary or any of your other equipment, your shadow shows the gun slung over your back...but the only thing i noticed is when you aim around, the shadows gun doesnt move...but no big deal
i also like how blood splatter stays on the characters
the chains hangin are also really kewl...i was surprised to see they were collision coded
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really good effects with the tear gas grenade...
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id have to agree that the blood spatter on people is awesome...you can see exacty where you shot the guy...test ur accuracy
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Just a little thing that I didnt like.
The bodies dissappear!!
AAAAHHH
I really hope that they keep the bodies dead where they are, because it kinda blows when you see them dissappearing.
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well, its only after a while, and its only an early build....
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While playing the demo tonight for the 567th time I stacked up on the explosives to "play around" alittle.
I noticed if ya throw a frag near an open door, but not close enough to destroy it, the blast will slam the door shut.
I also threw a gernade just inside the door of the room with the first hostage and killed the two terrorists but not the hostage.
I right away got chewed out by command saying "upon extraction report to my office immediately!!"
Hehehe...looks like dads mad.
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Message Edited on 10/12/0312:27AM by Joker1976dfgzed
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I'll have to try that wiht the hostage[img]/i/smilies/16x16_smiley-happy.gif[/img]
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