With mouse and keyboard the default camera controlls are not inversed. Meaning moving the mouse to the left pans the camera to the left, up pans the camera up etc.
However with controller this is inverted for both x and y axis. This means that moving the stick to the left pans the camera to the right and moving it up pans the camera down.
So to get uninverted controls with a Controller you need to actually put it on reversed.
Is there any reason for this? It seems a bit weird.