you cant...i dont feel like explaining why but i will anyway. this game was made for the XBOX which as you should know is a console system with a CERTAIN video card that happens to be a geforce3.
now since the game was made for the xbox the game makers only had to make the game work on what else...an xbox.
they would want to take full advantage of all the capabilities of the xbox's geforce3 card so they used the hardware Transform & Lighting system along with some bump mapping and enviroment mapping which only certain cards for the PC support (the ones i listed above as supported cards in my previous post). since your video card doesnt support that feature and the game NEEDS those features for the shadows and all that you will need one too. basically your screwed unless you upgrade.
- they would want to take full advantage of all the
- capabilities of the xbox's geforce3 card so they
- used the hardware Transform & Lighting system along
- with some bump mapping and enviroment mapping which
- only certain cards for the PC support (the ones i
- listed above as supported cards in my previous
Actually, though it's unlikely, SPlinter Cell doesn't have any supports to Bump-Mapping at all (yeah,it does have Pixel Shading 1.1, but it doesn't have bump-mapping). The programmer was saying about the time consuming that would happen had they implemented bump-mapping. The cost would also be much higher that what it was supposed to be. There're also several reasons on why they didn't implement the bump mapping. Here're some of them:
We would never use DOT3 to do bump mapping but environment bump mapping would be useful. The reason why we don't have bump mapping in Splinter Cell is:
-We didn't have a dynamic texture loading engine (we are level base)
-Bump maps are big and use a lots of video memory
-The Art Director felt like it wasn't worth it to sacrifice on the quality of the textures and the environment to add bump mapping.
-Xbox only have 64 MB unified memory.
no, sorry and your card has way to little memory. upgrade!, you can get the radeon 9000 for about $100 now anyway and the 128MB edition for about 130 so its very cheap to upgrade, do it now to play splinter cell, or just get it for ps2, xbox, or gamecube. its better then not being able to play it at all.