Hi Everyone, I may be confused but was Lock On advertised as using miltiple processors, I think it was the terrain engine? If it does how do you turn it on or was I imagining it?
Cheers
Andy
Hi Everyone, I may be confused but was Lock On advertised as using miltiple processors, I think it was the terrain engine? If it does how do you turn it on or was I imagining it?
Cheers
Andy
Hi Everyone, I may be confused but was Lock On advertised as using miltiple processors, I think it was the terrain engine? If it does how do you turn it on or was I imagining it?
Cheers
Andy
I'm not sure if it takes advantage of multi cpus or not but if it does it should by default without the user doing anything. It just depends or how much multi-threading the devs used.
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I'd rather be lucky than good.
I'd rather be lucky than good.
Looking at the amount of answers I must have imagined it, shame really that extra processor not being used!
IIRC the terrain engine is designed to run thread parallel to the flight physics engine, AI, etc. But I don't think true multi-processing or HyperThreading has been impolemented. I certainly never read anything suggesting as much. Sorry.
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Take the time to change your world.
Every Day!
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Take the time to change your world.
Every Day!