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Thread: planning a Mod | Forums

  1. #1
    okay i saw on some topics you guys wanted spy outfits and such, also what realy bugs me is the big laser dot of the spy, so im planning a lil skin mod, all i need is 1 or 2 good skinners, il be leading the mod, before this mod wil start i need an UKX file opener,

    and if source code is ever released wel try to make some gametypes like deathmatch

    cheers

    -----------------------------

    We want more spy and merc outfits for PC!
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  2. #2
    okay i saw on some topics you guys wanted spy outfits and such, also what realy bugs me is the big laser dot of the spy, so im planning a lil skin mod, all i need is 1 or 2 good skinners, il be leading the mod, before this mod wil start i need an UKX file opener,

    and if source code is ever released wel try to make some gametypes like deathmatch

    cheers

    -----------------------------

    We want more spy and merc outfits for PC!
    --------------------

    Reply With Quote Reply With Quote

  3. #3
    you see, the file opener might be a problem. those ukx files seem to be very different from the original Unreal Tournament UKX files.



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  4. #4
    <BLOCKQUOTE class="ip-ubbcode-quote"><font size="-1">quote:</font><HR>Originally posted by Dojomann.p.:
    you see, the file opener might be a problem. those ukx files seem to be very different from the original Unreal Tournament UKX files.

    http://mercury.walagata.com/w/dojoma...sher1_copy.gif <HR></BLOCKQUOTE>

    Yeah, he's right.


    You won't see me, but I will see you...


    Xbox Live Gamertag: blazerspark
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  5. #5
    yeah i know

    -----------------------------

    We want more spy and merc outfits for PC!
    --------------------

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  6. #6
    If I were you, I'd make a game type called Spy vs. Spy.

    ----------------------------------------------------------
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  7. #7
    ubi should release an editor.



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  8. #8
    Well, Ive been thiking about something like this for a long time.... its interesting, but UBI made this game really damn unaccessible, technically speaking. What I really wanna do, is make a sort of "Capture the Flag type gameplay" Where each team has a merc and a spy. It would be interesting choosing which to use for attack or defense, as mercs would be like tanks, and Spies more like sneaky infiltrators.

    If anyone can figure out how to get into these files, please post it. I definitely want to get in this thing and hack it to hell

    X Fire gamertag = Sceptre

    Ubi.com name= SceptreVSC
    X Fire gamertag = Sceptre

    Ubi.com name= CntChokula.Ck
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  9. #9
    hmm. email ubi just to make sure that there is no way to do it. i think there MIGHT be a program which can extract these things. also try unrealed.



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  10. #10
    While your complaining about UBI, UBI should take this game and totally redoo it and call it: Splinter Cell 2.5: Padora Day after Tomorrow
    Twice the Spys, Twice the Merc's, Twice the Day's, Twice the Bugs!!

    "The biggest joke of all time"
    -Pc Magazine

    "This time, the spys gun makes a zapping noise that rivals a Rock Concert in decibles and when your on a pipe in the cinema lobby, people in Video games will still hear you"
    -Some magazine that give you useless info about the game and says its a hint guide and gets $20 off you telling you what you already know


    ...Sorry, just had to vent. In relation to your topic, it would be nice if we could edit a few things in the game and it would be even nicer if ubi just released the source code and map editor and stop trying to make patches that work

    _ _ _ _ _ _ _ _ _ _ _ _ _ _ _
    SCPT SN: ZeppelinFire
    SCPT SN: dS.ZepplinFire (stupid ubi made me take a letter out of zeppelin)
    Xfire SN: asandwhich
    _ _ _ _ _ _ _ _ _ _ _ _ _ _ _
    SCPT SN: ZeppelinFire
    SCPT SN: dS.ZepplinFire (stupid ubi made me take a letter out of zeppelin)
    Xfire SN: asandwhich
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