I installed Rogue Spear and Urban Ops today, purely because several members of the clan wanted an old knees up, just like the good old days.

Oh, the results were shocking! - Before today, I probably would have said that Rogue Spear was the best online tactical shooter as I spent a good few years without hardly touching any other multiplayer game.

It raised my eyebrows a little, especially as the same people who generally whinge a lot in this forum keep stating that Rogue Spear is so much better than RVS!

As soon as I went into the first game, the controls....ah

remember the unrealistic immediate switch of weapons?

the 'charge up' for the grenade throw leaving you open to attack, and the 'progress bar' when you reload?

the lean left and lean right, in which your feet are glued to the floor and you cannot move?

going into a crouch and moving forward in slow motion?

the PDW. of which the reticule doesn't even budge when you are running at full speed?

One of the biggest differences between Rogue Spear and RVS (apart from the graphics obviously) is the AI. The tango's don't even flinch when their mate standing next to them takes a shot in the head from a sniper round. They eventually see you and take 5 seconds to release their first round.

They rarely move around the levels, and if they do, they bunch up and crouch with their back to you when you have just lobbed a frag in their direction.

Now, I know that graphics don't make a game, but the atmosphere that RVS produces because of the realistic graphics is immense. Although I am a big fan of RVS and don't have any problems with the framerate issues etc etc, it took me until today to realise just how much better it is than Rogue Spear.

The way I see it is, the people claiming Rogue Spear is a lot better must be the people who cannot get RVS running well because there is absolutely no comparison.

Raven Shield is without a doubt, THE best tactical shooter.

It also struck me that a lot of the bad points people are bringing up in these forums exist in a worse state in Rogue Spear anyway. Reticule bloom, speed of changing position, speed of changing weapon etc still exist in Rogue Spear but at the opposite end of the scale, ie change of weapon is immediate, reticule bloom, or lack of it make Rogue Spear far too easy. Looking at the two of them together, I can see now that RVS is far more realistic and doesn't need changing at all.

Bring on Athena Sword, I can't wait.

On the Eighth Day, God created Paratroopers and the Devil stood to attention.