This tip only works with ships since they are not following the terrain of the map.

[0_Chief_Road]
-305273.56 -378280.38 120.00 0 395 7.330833911895752
-305664.63 -378364.13 120.00
-306055.66 -378447.84 120.00

Several lines removed to keep post size reasonable

-458564.88 -411106.50 120.00
-458955.91 -411190.22 120.00
-459346.97 -411273.97 120.00 0 267 7.330833911895752
-459726.09 -411148.75 120.00
-460105.22 -411023.56 120.00

Several lines removed

-559437.50 -378219.56 120.00
-559816.63 -378094.38 120.00
-560195.75 -377969.16 120.00 0 235 7.330833911895752
-560577.50 -378088.88 120.00
-560959.25 -378208.59 120.00

Several lines removed

-648763.75 -405743.09 120.00
-649145.50 -405862.81 120.00
-649527.25 -405982.53 120.00 0 182 7.330833911895752
-649910.75 -405872.47 120.00
-650294.25 -405762.41 120.00

Several lines removed

-718171.25 -386282.00 120.00
-718554.75 -386171.94 120.00
-718938.25 -386061.88 120.00
Remove all of the lines "Except" the ones with ships speeds and the very last line.
[0_Chief_Road]
-305273.56 -378280.38 120.00 0 395 7.330833911895752
-459346.97 -411273.97 120.00 0 267 7.330833911895752
-560195.75 -377969.16 120.00 0 235 7.330833911895752
-649527.25 -405982.53 120.00 0 182 7.330833911895752
-718938.25 -386061.88 120.00
Now change the number of code lines to 2 for each line. This tip reduces 1079 lines of code to 5. (395 + 267 + 235 + 182 = 1079)
[0_Chief_Road]
-305273.56 -378280.38 120.00 0 2 7.330833911895752
-459346.97 -411273.97 120.00 0 2 7.330833911895752
-560195.75 -377969.16 120.00 0 2 7.330833911895752
-649527.25 -405982.53 120.00 0 2 7.330833911895752
-718938.25 -386061.88 120.00
You will have to add more waypoint locations if your edit causes the ship to travel through terrain but it will almost always be fewer lines of code in the .mis file than what the game automatically generates.


Wheels