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Thread: Getting started in myst 3 Exile | Forums

  1. #1
    Hi all,
    Im new in playing the myst game. Myst3 is the first one I play. Ive been walking around for two days now and havnt got a clue on how to get started here. Con anyone help? I think i must do something with the mirrors?
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  2. #2
    Hi all,
    Im new in playing the myst game. Myst3 is the first one I play. Ive been walking around for two days now and havnt got a clue on how to get started here. Con anyone help? I think i must do something with the mirrors?
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  3. #3
    XyZspineZyX
    Guest
    Mirrors = Light Reflectors
    Find the garden room deep in the valley
    (It is more important to the whole game)

    ~~~~~~~~~~~~~~~~~~~~~~~~~
    An island stream forever held
    A spirit soul beyond the realm
    ~~~~~~~~~~~~~~~~~~~~~~~~~DJ



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  4. #4
    <BLOCKQUOTE class="ip-ubbcode-quote"><font size="-1">quote:</font><HR>Originally posted by CFdeleij:
    Hi all,
    Im new in playing the myst game. Myst3 is the first one I play. Ive been walking around for two days now and havnt got a clue on how to get started here. Con anyone help? I think i must do something with the mirrors?<HR></BLOCKQUOTE>

    When you arrived in Exile, did you see a gentleman, Saav, enter a door in one of the tusks, and tried to enter that door yourself only to find it locked? You want to reach the room Saav eventually enter in that tusk.

    I guessing you walked everywhere you can, seen some very interesting things and maybe even been in the green house at the base of a tusk by the lagoon? Have you looked at all the things in the study on the bottom level of that tusk? Saw a couple of balance examples, a mobile of hanging men, a book on a hammock, and a plant type experiment? Learn the relationship of the balance examples, understand what the mobile represents, and work and learn from the plant experiment--these things are needed later on in another tusk.

    Looked through the book? Seen some pictures have you? What does it all mean, you ask? Well, have to tried the elevator only to find you cannot enter the upper room? Perhaps something in the hole for the elevator needs repaired?

    Noticed all those reflectors things scattered around the other tusks? Tried looking through them? Perhaps they need light from a source near the sea, and perhaps they help open a door somewhere? Just remember to keep track of the colors you see on top of these reflectors.

    Get into the other three tusks, solve the small marble puzzles you'll find--upper room of the main tusk helps here--and get into the other ages within those tusks. More puzzles await.

    ************************************************** **
    Remember the important things.....as you turn on your computer.
    ************************************************** **
    Remember the important things.....as you turn on your computer.
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