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Thread: SCPT - A Walk in the park? | Forums

  1. #1
    I've just played the Single Player.

    I'm amazed has I took the same time to complete the last to levels of SC as to finish the SCPT.

    Does everybody thinks that SCPT is made for Multiplayer?

    Come on guys, there are players who just want to have some fun with the game, not getting into blooded battles at multiplayer arenas.

    If SC 3 comes out, make it a challenge. NOT A BABIES GAME.

    Thanks

    Presumido
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  2. #2
    I've just played the Single Player.

    I'm amazed has I took the same time to complete the last to levels of SC as to finish the SCPT.

    Does everybody thinks that SCPT is made for Multiplayer?

    Come on guys, there are players who just want to have some fun with the game, not getting into blooded battles at multiplayer arenas.

    If SC 3 comes out, make it a challenge. NOT A BABIES GAME.

    Thanks

    Presumido
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  3. #3
    Play it on hard and come back and tell me you babied your way through it..

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  4. #4
    ive completed it on hard, its not as hard as sp 1 on hard no way

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  5. #5
    I finished it on hard. Too easy if you played SC IMHO.

    -oFZo

    Eurotroll

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  6. #6
    I play ALL games on hard and they are all as cool nomather how fast or how slow you finish them...try to take a look at the scripted thigs that happens.
    Like conversations or when they do something...
    Then look at the graphicks and look how it works when you do things and what happens when you do that and that sorts of things...test things take good time playing not just hurry through and miss the story and everything just because you want to finish fast and brag about it later.
    If you do it will just ruin the game..

    "-Death solves all problems, no man no problem." -Joseph Stalin

    "-Death solves all problems, no man no problem." -Joseph Stalin

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  7. #7
    I'm playing for zero alarms (despite what Lambert or that stupid alarm icon tells me). I don't know about the rest of you, but the bad guys in my game often seem to have INCREDIBLE hearing. They can hear me inching across a ledge 20 meters away, yet oddly enough, they don't hear me drop onto the ground five feet from them. Playing this way is definitely not a walk in the park.
    -"...that general is skillful in attack whose opponent does not know what to defend; and he is skillful in defense whose opponent does not know what to attack." -Sun Tzu Wu
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  8. #8
    I have to agree. I played through the game on hard with no alarms and only 10 kills (The ones that the games won't let you continue without). It only took me two days. SC 1 was much more challenging. It would be much harder if you couldn't use a sticky camera as an infinte use ring airfoil round but you could do that in SC1 as well so go figure.
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  9. #9


    OK Guys, after finishing the "hard" mode, or should I call it more engaging, I would recomend to everybody to take a peek at other titles such as IGI, IGI 2, SOF, SOF II, FC, amd for those who remember Dark Forces a FPS with a few years but very good.

    This games are a challenge, I include SC1, are hard to finish but not impossible, you have to think your way in and out.

    This was the game a expected from SCPT.

    Its a pitty that they want to go multiplayer, and leave single player beind.

    Presumido
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  10. #10
    The game is too easy. I played normal and hard in SC 1 and only hard in sc2. Did the same thing as i did in sc1. Only knocked out ppl and only killed the ones the game requires. Still extremly easy. Nice game though. totally love it

    -'Fisher! What the hell are you doin?'

    -'I killed the bad guy'

    -'It's not that simple. This is not how we do buisness. The mission is over.'
    -'Fisher! What the hell are you doin?'

    -'I killed the bad guy'

    -'It's not that simple. This is not how we do buisness. The mission is over.'
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