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Thread: BVR fighting 202 | Forums

  1. #1
    XyZspineZyX
    Guest
    Ok, so I know what beaming is, and when the Mirage beams
    my R-27s, I'm pretty much clueless as how to react to it / counteract it.

    I here of people mentioning "F-Pole fighting" and a go for a lookup. The space and electronic warfare lexicon defines F-pole as "The distance between a missile-firing platform and its target at the instant the missile reaches the target."

    So how does that help me?


    SPACE & ELECTRONIC WARFARE LEXICON
    http://www.sew-lexicon.com/

    Just found it, looks cool.




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  2. #2
    XyZspineZyX
    Guest
    Ok, so I know what beaming is, and when the Mirage beams
    my R-27s, I'm pretty much clueless as how to react to it / counteract it.

    I here of people mentioning "F-Pole fighting" and a go for a lookup. The space and electronic warfare lexicon defines F-pole as "The distance between a missile-firing platform and its target at the instant the missile reaches the target."

    So how does that help me?


    SPACE & ELECTRONIC WARFARE LEXICON
    http://www.sew-lexicon.com/

    Just found it, looks cool.




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  3. #3
    XyZspineZyX
    Guest
    On this subject but a little OT, Olaleier, have you had any difficulty reading the data in the MFD screen when BVR? Most of the info is in the HUD (especially if your're not going to fiddle excessively with azimuth/elevation settings) but are you able to read the radar range setting in the MFD?

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  4. #4
    XyZspineZyX
    Guest
    You can't counteract beaming. However the beaming as modeled in the demo is a bit overdone, and will be fixed in the full version, according to, iirc, SwingKid.

    <center>[BlitzPig_Voskhod]<center>
    <center> <center>

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  5. #5
    XyZspineZyX
    Guest
    I think, F-Pole maneuver refers to firing your missile, then reducing your closure speed to as little as possible (by pulling up high, putting the target on the edge of your radar and reducing speed), this is I believe best used when your missiles outrange theirs... I don't know if the R-27 outranges whatever the Mirage has

    basically its purpose allows you to fire missiles at them while keeping them as far away as possible, at all times.
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  6. #6
    XyZspineZyX
    Guest
    Bobocop wrote:
    - I think, F-Pole maneuver refers to firing your
    - missile, then reducing your closure speed to as
    - little as possible (by pulling up high, putting the
    - target on the edge of your radar and reducing
    - speed), this is I believe best used when your
    - missiles outrange theirs... I don't know if the R-27
    - outranges whatever the Mirage has [img]/i/smilies/16x16_smiley-very-happy.gif[/img]
    -
    - basically its purpose allows you to fire missiles at
    - them while keeping them as far away as possible, at
    - all times.



    Yep. After launching a missile at a bandit, you want to put him on your 2 or 10 o'clock, or as far as your plane's radar gimbals can allow it, to still keep him illuminated while maintaining some distance.

    <center>[BlitzPig_Voskhod]<center>
    <center> <center>

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  7. #7
    Senior Member
    Join Date
    Jan 2002
    Posts
    1,375
    If you have greater F-Pole then your adversary and your missile strikes home...

    You win! [img]/i/smilies/16x16_smiley-happy.gif[/img]


    Known as Stinger in a past Flanker exisitence...


    Known as "Stinger" in a past Flanker existence.
    Eagle Dynamics Beta Team
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  8. #8
    XyZspineZyX
    Guest
    Ah, thanks alot Bobocop, that makes perfect sense with semi-active missiles. I've learned something new today!

    Bahger wrote:
    - On this subject but a little OT, Olaleier, have you
    - had any difficulty reading the data in the MFD
    - screen when BVR? Most of the info is in the HUD
    - (especially if your're not going to fiddle
    - excessively with azimuth/elevation settings) but are
    - you able to read the radar range setting in the MFD?

    Yes, I'm familiar with the avionics, I've played Flanker 2
    abit. I don't find them very clever or pilot-friendly, but I know how they work. [img]/i/smilies/16x16_smiley-happy.gif[/img]

    As I've said before, the russian avionics are sure to decide
    the outcome of some online BVR-fights. [img]/i/smilies/16x16_smiley-very-happy.gif[/img]

    Anyone got any other tactics / neat tricks one should know?





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  9. #9
    XyZspineZyX
    Guest
    Am I correct in assuming that there is a minimum distance which beaming wont work?


    Check Six!

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  10. #10
    XyZspineZyX
    Guest
    Shepski, as I do not understand Olaleier's response to my follow-up question and as you are the LOMAC training Czar, can you please tell me: In BVR mode, radar on, scan mode, are you able to make out the radar range scale number on your MFD in the demo build? Am I completely alone in finding the MFD very, very dark (dark green on dark green)? Is this data visible on the HUD (I think not).

    I'm only asking because in my experience of Flanker 2.5, using the correct range scale is very influential in finding the bandit before he finds you...

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