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Thread: How do you turn off "stand in" objects? | Forums

  1. #1
    Whenever I place vegetation, or certain environmental objects (ie, rocks), the sandbox editor shows the objects closest to me just fine, but the objects further away are displayed as light-brown rectangles. Generally speaking, I don't have anything against light-brown rectangles, but it is annoying. When I switch to game mode, they are still there. Is there anyway to turn off this feature? See images below.

    Thanks!





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  2. #2
    Whenever I place vegetation, or certain environmental objects (ie, rocks), the sandbox editor shows the objects closest to me just fine, but the objects further away are displayed as light-brown rectangles. Generally speaking, I don't have anything against light-brown rectangles, but it is annoying. When I switch to game mode, they are still there. Is there anyway to turn off this feature? See images below.

    Thanks!





    Insert clever signature here...
     

  3. #3
    I suspect you need to Generate Surface Texture (File menu).

    aka Tim Partlett
     

  4. #4
    Go ïn the properties for the certain vegetation and alter the spiredistratio and maxviewdistration from 1 to 3-500 or so....should prove sufficient

    ------------------------------------------
    Fighting for peace is like ****ing for virginity

    Mangapork-"the CryEditor makes me mess my pants."
     

  5. #5
    Thank you antistar_ ! That was exactly what I needed to do.

    (I didn't pick that up from reading the manual initially. I originally thought that Generate Surface Texture was just for applying the overall, grass/sand layer to the ground itself.)

    Thanks again.
     

  6. #6
    No problem, and I shall add this to the manual especially for you .

    aka Tim Partlett
     

  7. #7
    It simply means it hasn't loaded the sprite image. A reload of the map will fix the problem, which is what Generate Surface does anyway, but it's probably quicker the just reload.

     

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