Page 1 of 30 12311 ... LastLast
Results 1 to 10 of 298

Thread: Dedicated Server - Easy Setup guide (Updated Feb 2nd 2005) | Forums

  1. #1
    Greetings all.
    Per popular request i`m going to describe easy way of settings up dedicated server.

    1) Install Server in any directory ex: C:\Server
    Server files are here: http://www.3dgamers.com/games/il2sturmovik2/

    This one: http://www.3dgamers.com/dlselect/gam...er204.exe.html Full 204 server install.

    <span class="ev_code_RED">Note: For Pacific Fighters merged installation you will need a complete 2.04 version</span> <span class="ev_code_RED">of Dedicated, then you can patch it to whatever version of Pacific Fighters Merged you`v been given.</span>

    For combined AEP+PF dedicated server:

    Download and install patches -

    303m over 204:

    http://www.3dgamers.com/dlselect/gam...er204.exe.html

    Then upgrade it to current version 304m with this patch:

    http://www.3dgamers.com/dlselect/gam...v304m.exe.html

    Make correction and adjustments in the confs and confc files.

    <span class="ev_code_RED">This version is compatible ONLY with 304m Clients!!!</span>


    For PF stand alone dedicated server:
    Download and install first server v303 -
    http://www.3dgamers.com/dlselect/gam.../server303.exe.

    Then download and install patch 304 -

    http://www.3dgamers.com/dlselect/gam..._v304.exe.html

    <span class="ev_code_RED">This version is compatible ONLY with 304 Clients!!!</span>


    2) Find il2server.exe and rename it to il2fb (For future references) After that copy Users folder from AEP installation in Server directory - You will need it for Hyperlobby.

    <span class="ev_code_RED">For version 302b/302bm and up Find new exe and rename it to il2fb</span>

    3) Copy all your missions that you are planning to host in missions\net\dogfight\1,2,3 or 4 Or Create a new folder - your choice.

    4) Right click server.cmd in dedicated server directory and select edit.
    It will open as a text Doc. In this line:

    mission LOAD net/dogfight/ 1/*insert your map here*

    Example: mission LOAD net/dogfight/ dedicated/my_map1.mis

    Save server.cmd

    Later on i will explain how to include icons settings and all other cool stuff right into initial startup, not home right now, but will add to it. Going by memory hehe.

    5) Open up confs.ini file

    In the conf.ini file under the net section

    speed=8000 (Depending on how many players - from 8k to 10k.
    routeChannels=0
    serverChannels=15 - How many users you hosting for.
    localPort=21000
    remotePort=21000
    SkinDownload=0 - you want this to be 0, trust me.
    serverName=MyServer
    serverDescription=
    remoteHost=
    localHost=
    socksHost=
    checkServerTimeSpeed=1 - server check against clinet.
    checkClientTimeSpeed=1 - client check against server.
    checkTimeSpeedDifferense=0.05 Difference in speed between server and client
    checkTimeSpeedInterval=5 interval of client checks.

    Following setting maybe a matter of personal preferences - meaning how much you can tolerate.
    This is mine, works out great.

    [MaxLag]
    farMaxLagTime=2.0
    nearMaxLagTime=1.0
    cheaterWarningDelay=2
    cheaterWarningNum=2

    6) Also, in the main section you can add line difficulty=*number* About this number - here`s the trick:
    Open up regular AEP and go to QMB. Setup difficulty as you would want on your server. hit Fly. Mission loads - exit. Go to Users\Doe directory in AEP and open up settings.ini file. Scroll down looking for [difficulty]. You will see two values net and single. Take the number under the single= and put it into server confs.ini file under main section...so it will look like this:

    difficulty=*number that you generated*
    Save confs.ini and you all done.
    ***********************************************

    Start server by itself and make sure that map loads normally and everything is ok - no errors. Go to your gaming machine and start AEP. Go to Multiplayed and choose to join a server. Type IP address of your dedicated server and click join. Pick around see if you can join all bases ...etc etc.

    When that is done, proceed to Hyperlobby. When Hyperlobby starts and connects....disconnect from it, but don`t close it.

    Hold down CTRL and SHIFT keys and click connect. Game path selection window will pop up. Enter path to your il2fb.exe : C:\Server\il2fb.exe and click Save.

    Join HL again and you good to go. Keep in mind that difficulty settings and ammount of players are not controlled from Hyperlobby, you will have to define all that in the confs.ini file as i described above.

    For those who behind hardware firewalls, port21000 has to be authorized for TCP and UPD, otherwise nobody will join. Sometimes you might have to forward traffic to particular IP, but that depence on the router type and network setup. Strictly individual matter

    <span class="ev_code_RED">Attention to those Who is running Stand alone Pacific Fighter dedicated:</span> Above instructions are applicable for both, Merged and Stand alone, with exception of installation part.
    Stand alone Pacific Fighters server, current version 302b Does NOT require preinstalled dedicated 204. It`s a full blown server and ready to go. All you have to do is install dedicated 302b and then install 302b new exe and you are all set.


    Hope this helps in any way. This is not even close to complete setup, but at least this will get you start it and you can host. To all hosts, please feel free to add to this thread, your input is greatly appriciated.

    Cheers!
    V!
    Regards,

    VFC*Crazyivan aka VFC*HOST



    Kozhedub: In combat potential, the Yak-3, La-7 and La-9 fighters were indisputably superior to the Bf-109s and Fw-190s. But, as they say, no matter how goo
    Reply With Quote Reply With Quote

  2. #2
    Greetings all.
    Per popular request i`m going to describe easy way of settings up dedicated server.

    1) Install Server in any directory ex: C:\Server
    Server files are here: http://www.3dgamers.com/games/il2sturmovik2/

    This one: http://www.3dgamers.com/dlselect/gam...er204.exe.html Full 204 server install.

    <span class="ev_code_RED">Note: For Pacific Fighters merged installation you will need a complete 2.04 version</span> <span class="ev_code_RED">of Dedicated, then you can patch it to whatever version of Pacific Fighters Merged you`v been given.</span>

    For combined AEP+PF dedicated server:

    Download and install patches -

    303m over 204:

    http://www.3dgamers.com/dlselect/gam...er204.exe.html

    Then upgrade it to current version 304m with this patch:

    http://www.3dgamers.com/dlselect/gam...v304m.exe.html

    Make correction and adjustments in the confs and confc files.

    <span class="ev_code_RED">This version is compatible ONLY with 304m Clients!!!</span>


    For PF stand alone dedicated server:
    Download and install first server v303 -
    http://www.3dgamers.com/dlselect/gam.../server303.exe.

    Then download and install patch 304 -

    http://www.3dgamers.com/dlselect/gam..._v304.exe.html

    <span class="ev_code_RED">This version is compatible ONLY with 304 Clients!!!</span>


    2) Find il2server.exe and rename it to il2fb (For future references) After that copy Users folder from AEP installation in Server directory - You will need it for Hyperlobby.

    <span class="ev_code_RED">For version 302b/302bm and up Find new exe and rename it to il2fb</span>

    3) Copy all your missions that you are planning to host in missions\net\dogfight\1,2,3 or 4 Or Create a new folder - your choice.

    4) Right click server.cmd in dedicated server directory and select edit.
    It will open as a text Doc. In this line:

    mission LOAD net/dogfight/ 1/*insert your map here*

    Example: mission LOAD net/dogfight/ dedicated/my_map1.mis

    Save server.cmd

    Later on i will explain how to include icons settings and all other cool stuff right into initial startup, not home right now, but will add to it. Going by memory hehe.

    5) Open up confs.ini file

    In the conf.ini file under the net section

    speed=8000 (Depending on how many players - from 8k to 10k.
    routeChannels=0
    serverChannels=15 - How many users you hosting for.
    localPort=21000
    remotePort=21000
    SkinDownload=0 - you want this to be 0, trust me.
    serverName=MyServer
    serverDescription=
    remoteHost=
    localHost=
    socksHost=
    checkServerTimeSpeed=1 - server check against clinet.
    checkClientTimeSpeed=1 - client check against server.
    checkTimeSpeedDifferense=0.05 Difference in speed between server and client
    checkTimeSpeedInterval=5 interval of client checks.

    Following setting maybe a matter of personal preferences - meaning how much you can tolerate.
    This is mine, works out great.

    [MaxLag]
    farMaxLagTime=2.0
    nearMaxLagTime=1.0
    cheaterWarningDelay=2
    cheaterWarningNum=2

    6) Also, in the main section you can add line difficulty=*number* About this number - here`s the trick:
    Open up regular AEP and go to QMB. Setup difficulty as you would want on your server. hit Fly. Mission loads - exit. Go to Users\Doe directory in AEP and open up settings.ini file. Scroll down looking for [difficulty]. You will see two values net and single. Take the number under the single= and put it into server confs.ini file under main section...so it will look like this:

    difficulty=*number that you generated*
    Save confs.ini and you all done.
    ***********************************************

    Start server by itself and make sure that map loads normally and everything is ok - no errors. Go to your gaming machine and start AEP. Go to Multiplayed and choose to join a server. Type IP address of your dedicated server and click join. Pick around see if you can join all bases ...etc etc.

    When that is done, proceed to Hyperlobby. When Hyperlobby starts and connects....disconnect from it, but don`t close it.

    Hold down CTRL and SHIFT keys and click connect. Game path selection window will pop up. Enter path to your il2fb.exe : C:\Server\il2fb.exe and click Save.

    Join HL again and you good to go. Keep in mind that difficulty settings and ammount of players are not controlled from Hyperlobby, you will have to define all that in the confs.ini file as i described above.

    For those who behind hardware firewalls, port21000 has to be authorized for TCP and UPD, otherwise nobody will join. Sometimes you might have to forward traffic to particular IP, but that depence on the router type and network setup. Strictly individual matter

    <span class="ev_code_RED">Attention to those Who is running Stand alone Pacific Fighter dedicated:</span> Above instructions are applicable for both, Merged and Stand alone, with exception of installation part.
    Stand alone Pacific Fighters server, current version 302b Does NOT require preinstalled dedicated 204. It`s a full blown server and ready to go. All you have to do is install dedicated 302b and then install 302b new exe and you are all set.


    Hope this helps in any way. This is not even close to complete setup, but at least this will get you start it and you can host. To all hosts, please feel free to add to this thread, your input is greatly appriciated.

    Cheers!
    V!
    Regards,

    VFC*Crazyivan aka VFC*HOST



    Kozhedub: In combat potential, the Yak-3, La-7 and La-9 fighters were indisputably superior to the Bf-109s and Fw-190s. But, as they say, no matter how goo
    Reply With Quote Reply With Quote

  3. #3
    Excellent guide Ivan, could you set up a sticky for it? These questions will pop ever so often..




    [url=http://f19vs.se/pics/orheim/p47_stranded.jpg][i
    Reply With Quote Reply With Quote

  4. #4
    Senior Member
    Join Date
    Jan 2004
    Posts
    1,060
    Thanks for the updated info Ivan!

    &lt;S!&gt;

    -Zen-


    And again! &lt;S!&gt;
    -Zen-
    Reply With Quote Reply With Quote

  5. #5
    YW Z

    I added it to Important links sticky Orheim

    V!
    Regards,



    VFC*Crazyivan aka VFC*HOST



    http://www.rmutt.netfirms.com/vfc/home.htm

    Kozhedub: In combat potential, the Yak-3, La-7 and La-9 fighters were indisputably superior to the Bf-109s and Fw-190s. But, as they say, no matter how good the violin may be, much depends on the violinist. I always felt respect for an enemy pilot whose plane I failed to down.
    V!
    Regards,

    VFC*Crazyivan aka VFC*HOST



    Kozhedub: In combat potential, the Yak-3, La-7 and La-9 fighters were indisputably superior to the Bf-109s and Fw-190s. But, as they say, no matter how goo
    Reply With Quote Reply With Quote

  6. #6
    Senior Member
    Join Date
    Apr 2004
    Posts
    907
    So ehm, which server do I already have to install before patching it to 2.01, Dedicated server for 1.22 I suppose? But I cant find a working link for that. I'm looking into hosting a dedicated server for the first time.
    ---------------------------
    Reply With Quote Reply With Quote

  7. #7
    <BLOCKQUOTE class="ip-ubbcode-quote"><font size="-1">quote:</font><HR>Originally posted by JG54_Arnie:
    So ehm, which server do I already have to install before patching it to 2.01, Dedicated server for 1.22 I suppose? But I cant find a working link for that. I'm looking into hosting a dedicated server for the first time.<HR></BLOCKQUOTE>

    http://www.3dgamers.com/games/il2sturmovik2/

    V!
    Regards,



    VFC*Crazyivan aka VFC*HOST



    http://www.rmutt.netfirms.com/vfc/home.htm

    Kozhedub: In combat potential, the Yak-3, La-7 and La-9 fighters were indisputably superior to the Bf-109s and Fw-190s. But, as they say, no matter how good the violin may be, much depends on the violinist. I always felt respect for an enemy pilot whose plane I failed to down.
    V!
    Regards,

    VFC*Crazyivan aka VFC*HOST



    Kozhedub: In combat potential, the Yak-3, La-7 and La-9 fighters were indisputably superior to the Bf-109s and Fw-190s. But, as they say, no matter how goo
    Reply With Quote Reply With Quote

  8. #8
    Senior Member
    Join Date
    Apr 2004
    Posts
    907
    <BLOCKQUOTE class="ip-ubbcode-quote"><font size="-1">quote:</font><HR>Originally posted by crazyivan1970:

    http://www.3dgamers.com/games/il2sturmovik2/

    V!
    Regards,
    VFC*Crazyivan aka VFC*HOST
    <HR></BLOCKQUOTE>

    Thank you kindly, so I suppose I need to install 2.01 over 1.22 over 1.21 over 1.11 open over 1.11
    ---------------------------
    Reply With Quote Reply With Quote

  9. #9
    <BLOCKQUOTE class="ip-ubbcode-quote"><font size="-1">quote:</font><HR>Originally posted by JG54_Arnie:
    <BLOCKQUOTE class="ip-ubbcode-quote"><font size="-1">quote:</font><HR>Originally posted by crazyivan1970:

    http://www.3dgamers.com/games/il2sturmovik2/

    V!
    Regards,
    VFC*Crazyivan aka VFC*HOST
    <HR></BLOCKQUOTE>

    Thank you kindly, so I suppose I need to install 2.01 over 1.22 over 1.21 over 1.11 open over 1.11 <HR></BLOCKQUOTE>

    There is no special notes on this one mate...so i would start from initial install and work my way up to 2.01

    V!
    Regards,



    VFC*Crazyivan aka VFC*HOST



    http://www.rmutt.netfirms.com/vfc/home.htm

    Kozhedub: In combat potential, the Yak-3, La-7 and La-9 fighters were indisputably superior to the Bf-109s and Fw-190s. But, as they say, no matter how good the violin may be, much depends on the violinist. I always felt respect for an enemy pilot whose plane I failed to down.
    V!
    Regards,

    VFC*Crazyivan aka VFC*HOST



    Kozhedub: In combat potential, the Yak-3, La-7 and La-9 fighters were indisputably superior to the Bf-109s and Fw-190s. But, as they say, no matter how goo
    Reply With Quote Reply With Quote

  10. #10
    Crazyivan is there any news on the dedicated server loading into the old UBI FB room problem?

    Thanks for any info.
    Reply With Quote Reply With Quote

Page 1 of 30 12311 ... LastLast

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •