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Bound to R6Weapons.dll
Bound to R6Engine.dll
Bound to IpDrv.dll
Bound to R6GameService.dll
appError called:
Cannot load
package ..\Animations\R6Rainbow_UKX.ukx: it was saved with version 381 (current version is 363)
Executing UObject::StaticShutdownAfterError
FPackageFileSummary::VerifyPackageVersion
LoadSummary
ULinkerLoad::ULinkerLoad
UObject::GetPackageLinker
ULinkerLoad::VerifyImport
ValidateImports
ULinkerLoad::Verify
ULinkerLoad::ULinkerLoad
UObject::GetPackageLinker
ULinkerLoad::VerifyImport
ValidateImports
ULinkerLoad::Verify
ULinkerLoad::ULinkerLoad
UObject::GetPackageLinker
UObject::StaticLoadObject
(Core.Class R6Game.R6GameManager NULL)
UObject::StaticLoadClass
UEngine::Init
UGameEngine::Init
UServerCommandlet::Main
Cannot load package ..\Animations\R6Rainbow_UKX.ukx: it was saved with version 381 (current version is 363)
History: FPackageFileSummary::VerifyPackageVersion <- LoadSummary <- ULinkerLoad::ULinkerLoad <- UObject::GetPackageLi
nker <- ULinkerLoad::VerifyImport <- ValidateImports <- ULinkerLoad::Verify <- ULinkerLoad::ULinkerLoad <- UObject::Ge
tPackageLinker <- ULinkerLoad::VerifyImport <- ValidateImports <- ULinkerLoad::Verify <- ULinkerLoad::ULinkerLoad <- U
Object::GetPackageLinker <- UObject::StaticLoadObject <- (Core.Class R6Game.R6GameManager NULL) <- UObject::StaticLoadClass <- UEngine::Init <- UGameEngine::Init <- UServerCommandlet::Main
Exiting due to error
Exiting.
Waiting for file streaming thread to finish...
Name subsystem shut down
morri@siilo:/backup/c/rvs/System$
Here,
i've reinstalled the patch several times and downloaded it from several places. Always same error. All the files has been updated includind that animation rainbow file where the error is from. And no, i haven't reinstalled the whole **** ,becouse as you can see it runs on wine and that server is not at my home, so i don't wont to transfer hundres of megs just for fun becouse of simple "hotfix"...
waiting for help ..
Chili / Kurkot
-
Bound to R6Weapons.dll
Bound to R6Engine.dll
Bound to IpDrv.dll
Bound to R6GameService.dll
appError called:
Cannot load
package ..\Animations\R6Rainbow_UKX.ukx: it was saved with version 381 (current version is 363)
Executing UObject::StaticShutdownAfterError
FPackageFileSummary::VerifyPackageVersion
LoadSummary
ULinkerLoad::ULinkerLoad
UObject::GetPackageLinker
ULinkerLoad::VerifyImport
ValidateImports
ULinkerLoad::Verify
ULinkerLoad::ULinkerLoad
UObject::GetPackageLinker
ULinkerLoad::VerifyImport
ValidateImports
ULinkerLoad::Verify
ULinkerLoad::ULinkerLoad
UObject::GetPackageLinker
UObject::StaticLoadObject
(Core.Class R6Game.R6GameManager NULL)
UObject::StaticLoadClass
UEngine::Init
UGameEngine::Init
UServerCommandlet::Main
Cannot load package ..\Animations\R6Rainbow_UKX.ukx: it was saved with version 381 (current version is 363)
History: FPackageFileSummary::VerifyPackageVersion <- LoadSummary <- ULinkerLoad::ULinkerLoad <- UObject::GetPackageLi
nker <- ULinkerLoad::VerifyImport <- ValidateImports <- ULinkerLoad::Verify <- ULinkerLoad::ULinkerLoad <- UObject::Ge
tPackageLinker <- ULinkerLoad::VerifyImport <- ValidateImports <- ULinkerLoad::Verify <- ULinkerLoad::ULinkerLoad <- U
Object::GetPackageLinker <- UObject::StaticLoadObject <- (Core.Class R6Game.R6GameManager NULL) <- UObject::StaticLoadClass <- UEngine::Init <- UGameEngine::Init <- UServerCommandlet::Main
Exiting due to error
Exiting.
Waiting for file streaming thread to finish...
Name subsystem shut down
morri@siilo:/backup/c/rvs/System$
Here,
i've reinstalled the patch several times and downloaded it from several places. Always same error. All the files has been updated includind that animation rainbow file where the error is from. And no, i haven't reinstalled the whole **** ,becouse as you can see it runs on wine and that server is not at my home, so i don't wont to transfer hundres of megs just for fun becouse of simple "hotfix"...
waiting for help ..
Chili / Kurkot
-
For Christ sake, i found the reason. Some directories are all lowercase in the patch but the first letter is uppercase in old directories ... that doesnt count in xbox os or does it? Atleast in real OS it does. Pathetic.
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