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instead of sam bashing the enemy with his weapon, why not break his neck? but only with enemys, if you try to break an innocent's he'll just put him in a sleeper hold.
YOU GOT MUGGED! MUHAHAHA!!!!!!
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instead of sam bashing the enemy with his weapon, why not break his neck? but only with enemys, if you try to break an innocent's he'll just put him in a sleeper hold.
YOU GOT MUGGED! MUHAHAHA!!!!!!
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so are u saying what you think the game will be like or saying this should be in the game?
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i like the idea of neck breaking but i rekon it would be cool if u could like dangle upside down and grab enemies and haul them up in the air, also would be interesting if u could hide enemies in the air vents and stuff
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it's too mgs-ish, plus, sam only kills when necessary
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its a good idea except that it would be really hard for him to break a neck. its not as easy as made out in the films and alot of screaming would be involved. it would be very kl if sam could dangle upside down and when a guy walks under he grabs them and strangles them [img]/i/smilies/16x16_smiley-happy.gif[/img] . as for the neck breking it sounds too unrealistic.
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I agree, but wouldn't it be harder to strangle a guy hanging upside down. No doubt it would be cool looking but i think that the neck breaking would be a lot more easy.
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neck breaking is quick, silent, and efficient..sounds fine to me.I don't think there'd be any screaming though
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Don't break necks! You don't want the game to end up looking like a polished bootleg of Metal Gear Solid, and the more it does that others don't do, the more unique it is.
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Well, at least they should have a couple of more options besides just smacking the enemy on the head with the gun all the times...
That would give a bigger sense of freedom in the game...
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