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Thread: Any Work-Arounds for Corrupt 2GB+ AVI's? | Forums

  1. #1
    Does anyone have a work-around for AVI's greater than 2GB being corrupt when recording from a track file? I would like to record lossless framed video from a track file.

    Thanks,

    spearsd
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  2. #2
    Does anyone have a work-around for AVI's greater than 2GB being corrupt when recording from a track file? I would like to record lossless framed video from a track file.

    Thanks,

    spearsd
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  3. #3
    The one or two times that I went over 2 gigs, and could open the tracks there were four different views on the same screen. I don't think there is a workaround.

    Record your mission in pieces and splice it together w/a video editing tool.


    *Opinions epressed are mine alone, if you don't agree w/them I apologize as I can't help you w/that**

    I'm a PC gamer. Any comments I make that don't specifically state a platform you can bet I'm referring to PC.
    3Sqn Forums
    [url=http://teambsr.com
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  4. #4
    Hi all,
    I may have found a solution. I've opened the large AVI in VirtualDub which rebuilds the corrupt indices, and then save it off in "stream copy" mode as either a single large AVI or a segmented AVI. Tried it on a 3.5GB AVI and it seems to work like a charm! VirtualDub is REALLY a nifty piece of software along with AviSynth.

    spearsd
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  5. #5
    Well, the video loads fine with VirtualDub 1.5.10.1, BUT the PCM audio stream isn't loaded from LOMAC AVI files >2GB.

    I also tried using AVISynth 2.5 to extract stream information for the LOMAC AVI and it claims the AVI contains NO audio stream.

    So, any ideas why I can recover the video stream but NOT the audio stream?

    spearsd
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  6. #6
    XyZspineZyX
    Guest
    The audio stream may or may not be recorded even though it says it does. What I have noticed is that the audio is recorded separately, then it's combined at the end of the render sequence.

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  7. #7
    Well, every tool I've used confirms the audio stream is not combined with the AVI (maybe, due to the audio processing pass not being able to read the 2GB+ AVI file generated from the rendering pass?).

    I wonder if there's a way to get LOMAC to record the audio in a separate WAV file?

    I suppose I could record in the background while the sound is rendered and then crop it with audio tools and then re-combine it? Damn, what a pain in the ****

    Thanks for the help, RB
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  8. #8
    A very good alternative to this .AVI thing, is to use fraps. With the AVI thing, you render frame by frame, and this takes a long time and also takes up a lot of HD space, and then you have to worry about the 2 Gig limit.

    I suggest you use fraps, slow time down 3-4 times, and speed the clips up 3-4 times. That way, you won't miss a single frame almost, because things move so slow in the game. And then you can just stop recording, move to a better scene, then start recording again, which gives you more control. That's just my opinion, though.

    Cheers

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  9. #9
    I have a fairly quick computer, and I slowed the game down as you said. The AVI tool renders faster (for me) than by doing it your way. I recommend trying it both ways to see whats best for you.


    *Opinions epressed are mine alone, if you don't agree w/them I apologize as I can't help you w/that**

    I'm a PC gamer. Any comments I make that don't specifically state a platform you can bet I'm referring to PC.
    3Sqn Forums
    [url=http://teambsr.com
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  10. #10
    Excuse a silly question, but how do I "slow time down 3-4 times" and then "speed up the clips 3-4 times"?
    Please advice

    Edit: No matter. Became a wiser man by reading some other posts here. Good!
    ---------------------------------------------
    "Victim is your name, and you shall fall"
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