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Thread: Sound randomly cutting out | Forums

  1. #1
    I think a bug from splinter cell made it into Pandora tomorrow.

    See in SC, my sound would randomly cut out. By sound i mean everything but activated sound, like a gun shot, breaking glass, falling down and grunting. But normal ambient sound, music, and dialog seem to cut out.

    I am currently running a Nforce2 motherboard with onboard sound (the APU).

    I did not notice this in other unreal powered games including but not limited to:

    UT2k3
    UT2k4 Demo
    UT2k4
    DeusEx 2

    I have tried running it without EAX and 3D sound, so my assumption must be the directsound implementation.
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  2. #2
    I think a bug from splinter cell made it into Pandora tomorrow.

    See in SC, my sound would randomly cut out. By sound i mean everything but activated sound, like a gun shot, breaking glass, falling down and grunting. But normal ambient sound, music, and dialog seem to cut out.

    I am currently running a Nforce2 motherboard with onboard sound (the APU).

    I did not notice this in other unreal powered games including but not limited to:

    UT2k3
    UT2k4 Demo
    UT2k4
    DeusEx 2

    I have tried running it without EAX and 3D sound, so my assumption must be the directsound implementation.
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  3. #3
    i have the exact same problem! i'm using soundstorm from my nforce2 asus A7N8X-Deluxe mobo! the sounds sometimes just stop, disabling EAX has no effect and all my drivers are updated! actually i did a clean install of win xp-pro last week and installed the 3.13 nvidia drivers for my nforce2 mobo and the catalyst 4.3 for my radeon9700 pro!
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