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Thread: FSW Demo out and its Awesome!!! | Forums

  1. #21
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    <BLOCKQUOTE class="ip-ubbcode-quote"><font size="-1">quote:</font><HR>Originally posted by ScrubberManFSJ:
    It takes a VERY long time to instal, and I had to shut Norton AV down, or keep clicking "stop scan" each time it wanted too, but it installed fine for me.

    HORNET, do you not have the 5 MOUT missisons? AKA training missions?
    <HR></BLOCKQUOTE>

    No scurbbs just the solo campaign. We are talking about the demo for the PC right?



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  2. #22
    On Site Archivist crtChunk72's Avatar
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    There's "MOUT" and there's "SOLO", or something like that... it's there... PC demo...


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  3. #23
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    @Scrubb, RMC.SBS

    What did you think of it (beyond what you already wrote)?

    I liked the gameplay, and actually enjoyed some of the interaction of the AI with themselves (although a bit harsh, so keep young'ins out of earshot!) and I say I'm surprised by that because I thought it would be annoying.

    However, playing the one demo mission a few times (and then a few more times) I could see how the entire campaign (in the full release) could be played in maybe a week and then the game get shelved. There didn't seem to be a high replayability factor, at least in the demo, and from what I've heard of the XBox reviews, there really isn't any replay value.

    Just wondering what you two (or others that have since tried it) thought...


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  4. #24
    Ya, replay might be limited, it would be better if there was a "slider" switch that allowed for the number of Terrorists that one went up against. i mean, come on, your in the middle of a hostile country and you only come up against 20 or 30 bad guys?

    But, maybe the levels will have several "long" playing missions that involve farther in country stuff.

    I hope so anyways.



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  5. #25
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    <BLOCKQUOTE class="ip-ubbcode-quote"><font size="-1">quote:</font><HR>Originally posted by ScrubberManFSJ:
    i mean, come on, your in the middle of a hostile country and you only come up against 20 or 30 bad guys?
    <HR></BLOCKQUOTE>

    You had that many?!? What "level" were you playing on? I can only remember about 10 hostiles...


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  6. #26
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    --------------------------------------------------------------------------------
    Originally posted by MT_UnclePhil:
    Aside from the stupid comments made that black guy in my fire team (he said something 'like man this is like getting capped in da hood') its decent im sure realism buffs will like it, too slow for me though, mabye cause ive been playing too much Call of Duty. I cant wait for Ghost Recon 2 though...


    The comments are annoying,one team member said" After this,i'm gonna go back and play on X-Box"


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  7. #27
    Bad guys in Zeikastan (or whatever its called)

    1) Guy that walks across as you get wounded
    2) Guy on truck shooting at APC
    3) Guy behind car to left of first sitrep area
    4) Guy behind first car down alley after arch
    5) Guy behind second car down alley after arch
    6) Guy behind third car down alley after arch
    7) Guy behind fourth car down alley after arch
    8) Guy that walks across archway
    9) Civillian that walks across yard when you take first right up alley
    10) Guy that is in alley after you shoot civillian
    11) Second guy that comes out behind garbage can and starts shooting down alley
    12) Guy in courtyard with dead cow
    13) Second guy in courtyard with dead cow
    14) Guy behind garbage can in alleyway to thr right of 3rd objective APC point
    15) Guy watching small alleyway to the right of the APC (grenade works best)
    16) Guy in courtyard JUST before machine gun nest
    17) Second guy just before machine gun nest
    18) Guy in machine gun nest


    Ok, theres only 18, but I was closer at 20 then you at 10!!



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  8. #28
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    OK I installed it wrong that is why I could play the trainning missions. I don't think its a game that I would buy though. I like to be in the action shooting the bad guys as in a fps, but it good if you want to lead a team into their deaths (in my case anyway)



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  9. #29
    On Site Archivist crtChunk72's Avatar
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    1) Guy that walks across as you get wounded
    Roger...

    2) Guy on truck shooting at APC
    Roger (you mean off to the right, where you can't physically walk to, right? Off to the front-right of the APC?)

    3) Guy behind car to left of first sitrep area
    No recollection of this guy...

    4) Guy behind first car down alley after arch
    5) Guy behind second car down alley after arch
    6) Guy behind third car down alley after arch
    7) Guy behind fourth car down alley after arch
    Roger on all four...

    8) Guy that walks across archway
    You have to be quick to get him, apparently. Sometimes I miss him...

    9) Civillian that walks across yard when you take first right up alley
    10) Guy that is in alley after you shoot civillian
    Actually, isn't it the guy in alley that shoots citizen? I don't think I open fire, but the civvy gets whacked. But yes, I know what you're talking about here too...

    11) Second guy that comes out behind garbage can and starts shooting down alley
    Roger... and sometimes I've seen even another one here, too...

    12) Guy in courtyard with dead cow
    13) Second guy in courtyard with dead cow
    Roger on both...

    14) Guy behind garbage can in alleyway to thr right of 3rd objective APC point
    15) Guy watching small alleyway to the right of the APC (grenade works best)
    Roger on both...

    16) Guy in courtyard JUST before machine gun nest
    17) Second guy just before machine gun nest
    Don't remember either of these two... again, tho, could be a "timing" thing and I just "miss" them...

    18) Guy in machine gun nest
    Roger...


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  10. #30
    Its one of those games,you know where the tangos are hiding,ho hum hes behind wall,supress fire hit him,move on next bloke (who you knew he was there from last try) hit him,blah blah go to end of level.
    So when you first play the level,great,what a game,but then boredom sets in and this is what the full game will be like,Bah!


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